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Tales of Alidaire: The Chase

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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 12:37 pm

Auza moves to C-2 and orders Garry to move to C-5.

Auza moved closer towards the goblin she had oh so recently possessed and allowed...forced...it to move to the spot where she had been and a little closer to the other goblin. Surely both goblins were feeling angry by now, one of them had no mana to speak of, and the other goblin was under her possession now. It was an incredibly useful spell to have, Auza thought to herself.

"Your magic shall be mine as well," Auza said calmly, shooting out multiple tendrils of magic from her claw-like fingers. Again the tendrils wrapped around the goblin and began draining it of all it's worth.

Auza casts Drain on Garry! Drains 1/3 of the goblin's mana each turn and absorbs 1/2 of it as fuel for 3 turns. 9 MP.

MP: 27/80
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Post by Masquerade Mon Jan 16, 2012 12:57 pm

Ray takes 48 Dmg! [Klein MISS]

Ray KO!

Emil takes 44 Dmg!

Emil OVERKILL!!

Garry is Drained!

Map Exploration: Living Room

Location: Manor of the Thieves - Living Room

Objectives: Defeat all enemies!

Background: ~Demonic Influence~

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } {A} {w} B
{1} {A} { } { } {G} { } { } {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} { } { } {t} {t} {t} { } { } {w} E
{w} {g} { } { } {K} { } { } { } {w} F
{w} { } { } { } { } {H} { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Klein's Arcana - Rage fades.

Klein's Rising Tension has 1 turn left.

Klein is Addled for 1 more turn.

Henry is Immobilized for 1 more turn.

Henry is Disabled for 2 more turns.

Enemy Phase.

Larry moves to D7.

Larry waits.

Garry mindlessly awaits commands!

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } { } {w} B
{1} {A} { } { } {G} { } { } {a} {w} C
{1} { } { } {t} {t} {t} {A} {a} {w} D
{w} { } { } {t} {t} {t} { } { } {w} E
{w} {g} { } { } {K} { } { } { } {w} F
{w} { } { } { } { } {H} { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Garry is Possessed for 2 more turns.

Garry is Drained for 3 turns.

Player Phase 7!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *CRITICAL* *HASTE* *ADDLE* *CHR +25%*
HP: 7/60
MP: 9/45
Atk: 18
Def: 9
Int: 13
Spr: 9
Move: 3 cells

Henry (Scribe) *IMMOBILIZE* *DISABLED* *CRITICAL*
HP: 5/25
MP: 28/60
Atk: 4
Def: 9
Int: 14
Spr: 6
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 29/45
MP: 40/80
Atk: 3
Def: 9
Int: 12
Spr: 10
Move: 2 cells

Ray (Thief) *KO*

Lucy (Thief) *OVERKILL*

Emil (Thief) *OVERKILL*

Sienna (Thief) *KO*

Larry (Hobgoblin)
HP: 91/110
MP: 0/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

Garry (Hobgoblin) *POSSESSED* *DRAINED*
HP: 46/110
MP: 34/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{1} - Door (cannot be occupied)

{2} - Living Room/Foyer Door (cannot be occupied)

{g} - Grandfather Clock (cannot be occupied)
Trigger Command: Smash (Breaks the clock with a brutal blow. Must be adjacent to object.)

{w} - Wall (cannot be occupied)

{c} - Couch (cannot be occupied)
HP: 20
Def: 10
Spr: 2

{t} - Table (cannot be occupied)
HP: 10
Def: 4
Spr: 1

{a} - Armchair (cannot be occupied)
HP: 15
Def: 8
Spr: 3

{u} - Curio Cabinet (cannot be occupied)
HP: 35
Def: 10
Spr: 8


Klein uses an Herb on himself! [+10 HP Recovered]

HP: 17/60

Klein moves to C4.

Just as a precaution, Klein downed the last herb in the inventory and stretched before circumventing the table to appear behind the possessed goblin's back, lashing out at it with a couple of slashes. "I think that takes care of that," Klein said happily with a mischievous grin on his face. He looked at the other goblin who must have previously been aiming to get Henry and himself, but something told Klein that the goblin's time had run short.

Klein attacks Garry! 2 hits! 27 Dmg! CRITICAL!! 18 Dmg! (ATK)


Henry waits.

Not knowing what Klein was doing, Henry became a bit worried. He was still unable to move or act, and the goblin was getting dangerously close to him with him already being in a weakened state. "I...I do hope you know what you're doing over there," he called out to his allies nervously, trying desperately to get his leg working again, but to no avail.


Last edited by Masquerade on Mon Jan 16, 2012 1:26 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 1:10 pm

Auza moves to E-2

Auza moved closer to the grandfather clock at the end of the room. She was beginning to wonder if it had any material valuables stashed inside of it. It may be worth breaking and, considering that this was a den of thieves, it was probably stolen material anyway. Auza was certain the owner would want the clock destroyed rather than just sit and be useless in a thief's hideout.

Auza daintily raised her left hand and gently pressed a few fingers against the grandfather clock. In a moment or two, the giant thing unhinged itself and fell apart, the screws and bolts keeping it together had been removed. Looking down at the remains, Auza kicked them about a bit with her heels, searching for anything useful.

In the meantime, Auza allowed her subconscious to take over the goblin's mind and forced it to move forward and attack the other goblin with a mighty blow, like she had been doing so often before.

Auza uses Trigger Command: Smash! on Grandfather Clock!

Auza forces Garry to move to C-7 and use Mega Pow Hammer on Larry! 27 Atk DMG!

Garry's MP: 22/80

Auza absorbs MP!

MP: 51/80

Garry's MP: 0/80
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Post by Masquerade Mon Jan 16, 2012 1:34 pm

Larry takes 20 Dmg!

HP: 71/110

Garry takes 31 Dmg!

HP: 15/110

The grandfather clock has been destroyed!

Stellar Gold x2 is found in the rubble! [Inventory updated]

Map Exploration: Living Room

Location: Manor of the Thieves - Living Room

Objectives: Defeat all enemies!

Background: ~Demonic Influence~

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } { } {w} B
{1} { } { } {K} { } { } {G} {a} {w} C
{1} { } { } {t} {t} {t} {A} {a} {w} D
{w} {A} { } {t} {t} {t} { } { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } { } { } { } {H} { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Klein's Rising Tension fades.

Klein is no longer Addled.

Henry is no longer Immobilized.

Henry is Disabled for 1 more turn.

Enemy Phase.

Larry moves to G7.

Larry attacks Henry! 15 Dmg! (ATK)

Garry mindlessly awaits commands!

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } { } {w} B
{1} { } { } {K} { } { } {G} {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} {A} { } {t} {t} {t} { } { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } { } { } { } {H} {A} { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Garry is Possessed for 1 more turn.

Garry is Drained for 2 more turns.

Player Phase 8!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *HASTE*
HP: 17/60
MP: 9/45
Atk: 18
Def: 9
Int: 13
Spr: 9
Move: 3 cells

Henry (Scribe) *KO*
Spoiler:

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 29/45
MP: 51/80
Atk: 3
Def: 9
Int: 12
Spr: 10
Move: 2 cells

Ray (Thief) *KO*

Lucy (Thief) *OVERKILL*

Emil (Thief) *OVERKILL*

Sienna (Thief) *KO*

Larry (Hobgoblin)
HP: 71/110
MP: 0/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

Garry (Hobgoblin) *POSSESSED* *DRAINED* *CRITICAL*
HP: 15/110
MP: 0/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{1} - Door (cannot be occupied)

{2} - Living Room/Foyer Door (cannot be occupied)

{w} - Wall (cannot be occupied)

{c} - Couch (cannot be occupied)
HP: 20
Def: 10
Spr: 2

{t} - Table (cannot be occupied)
HP: 10
Def: 4
Spr: 1

{a} - Armchair (cannot be occupied)
HP: 15
Def: 8
Spr: 3

{u} - Curio Cabinet (cannot be occupied)
HP: 35
Def: 10
Spr: 8


Klein moves to F5.

A severe underestimation of the enemies led to Henry getting whacked on the head with the goblin's hammer. He looked away for a moment before realizing that it wasn't the end for Henry. The boy had an amazing power to bring himself back from the abyss of death at least once, as far as they had witnessed. He sighed in relief and hopped over the table, getting ready to defend Henry once he came back.

Klein waits.


S-Ability Hidden Chapter activates! [Revives user with 20% Max HP]

R-Ability Sequel activates! [Bestows Regen and MP Regen]

Henry fell to the ground with a discontented look on his face, but it only took mere moments for his parchment to float into the air along with his quill and ink. The quill dipped itself and started writing something all on its own on the parchment rapidly. A light shrouded Henry and the boy stood once more. Taking the quill into his own hand, he wrote some more. "Lesson learned," he said with a grin, for the goblin was sure to be shocked at his self-resurrection. Given, he wasn't about to just linger about, waiting for another attack. With as much speed as he could muster, he dashed off leaving the more healthy Klein in the line of fire.

Henry moves to G3.

Henry waits.


Last edited by Masquerade on Mon Jan 16, 2012 1:51 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 1:46 pm

Woohoo! Loot! Auza quickly pocketed the gold from the grandfather clock and turned back to watch the goblins. She had missed Henry's death and revival, but that did not matter, for this battle would be closing shortly. She used her conscious mind to force the goblin under her control over to where the other goblin was. Ordering it to use it's strongest attack was more difficult than Auza expected. But her amazingly strong willpower physically bent the goblin to it's knees before it caved in.

The goblin stood back up and drew back its fist, a strange light surrounding the clenched hand. With a single, forward strike, the goblin punched its former ally with incredible strength, the recoil damage from the intense blow ending up killing both of the goblins.

Auza orders Garry to move to F-7 and use Goblin Punch on Larry! 150 Atk DMG! KO's user!
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Mon Jan 16, 2012 2:01 pm

Larry takes 143 Dmg!

Larry OVERKILL!!

Garry INSTANT DEATH!

Map Exploration: Living Room

Location: Manor of the Thieves - Living Room

Objectives: Defeat all enemies!

Background: ~Demonic Influence~

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } { } {w} B
{1} { } { } { } { } { } { } {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} {A} { } {t} {t} {t} { } { } {w} E
{w} { } { } { } {K} { } { } { } {w} F
{w} { } {H} { } { } { } { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


All enemies have been defeated!
MAP EXPLORATION COMPLETE!!

EXPERIENCE:

+16 - Thief x2 OVERKILL
+10 - Thief x2
+9 - Hobgoblin x1 OVERKILL
+6 - Hobgoblin x1
+2 - Player Phase completed less than 10
+2 - No D-Abilities used
+1 - Minimal Items used
-1 - Player Character KO

TOTAL EXP GAIN: 45

Klein: 19/36 --- 64/36
Level UP!
3 Stat Points gained!
Next Level: 28/54

Henry: 2/24 --- 47/24
Level UP!
3 Stat Points gained!
JOB PROMOTION!!
3 Stat Points gained!
2 Specialized Skill Points gained!
Next Level: 23/36

Vincent: 11/16 --- 46/16
Level UP!
3 Stat Points gained!
Next Level: 0/16 --- 30/16
Level UP!
3 Stat Points gained!
Next Level: 14/16

Auza: 33/36 --- 78/36
Level UP!
3 Stat Points gained!
Next Level: 42/54

Skill Points Awarded!

+2: Vincent
+1: Klein, Henry, Auza

The Party receives 256 Gold!

Items found:
---Herb x4
---Potion x8
---Black Cloth x7
---Dirt Clod x3

Edit your profile, please~

Choose one of the following options:

>Stay in this area
>Move on to another area
>Go back to town
>Continue with the story


Last edited by Masquerade on Mon Jan 16, 2012 2:43 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 2:09 pm

>Stay in this area
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Post by Masquerade Mon Jan 16, 2012 3:04 pm

Map Exploration: Living Room

Location: Manor of the Thieves - Living Room

Objectives: Defeat all enemies!

Background: ~Demonic Influence~

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } { } {w} B
{1} {B} { } { } { } { } { } {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} {A} { } {t} {t} {t} { } { } {w} E
{w} { } { } { } {K} { } { } { } {w} F
{w} { } {H} { } { } { } { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH*
HP: 65/65
MP: 45/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 30/30
MP: 65/65
Atk: 4
Def: 10
Int: 16
Spr: 7
Move: 3 cells

Vincent (Necromancer) *BOOK*
HP: 30/30
MP: 45/45
Atk: 5
Def: 4
Int: 12
Spr: 7
Move: 2 cells

Auza (Seal Witch)
HP: 45/45
MP: 85/85
Atk: 3
Def: 9
Int: 13
Spr: 11
Move: 2 cells

Barry (Hobgoblin)
HP: 110/110
MP: 80/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{1} - Door (cannot be occupied)

{2} - Living Room/Foyer Door (cannot be occupied)

{w} - Wall (cannot be occupied)

{c} - Couch (cannot be occupied)
HP: 20
Def: 10
Spr: 2

{t} - Table (cannot be occupied)
HP: 10
Def: 4
Spr: 1

{a} - Armchair (cannot be occupied)
HP: 15
Def: 8
Spr: 3

{u} - Curio Cabinet (cannot be occupied)
HP: 35
Def: 10
Spr: 8

*Positions retained from the last battle!

Player Phase 1!

Klein moves to E3.

They had cleared the living room of all the threats and rested a small bit to get their energy back, but it seemed as though another goblin had materialized in a nearby corner. Klein drew his blad and got closer to the thing. "I'm surprised it didn't come without backup!" Klein exclaimed heartily, his trademark grin consuming his expression. How much more lucky could they get? The swordsman surrounded himself with a globe of glowing light and rammed into the goblin, the rebound sending him back. As he landed, he raised a hand and started forming the leftover light particles into swords of light, directing each one of them into the body of the little creature until no more light was left to manipulate.

Klein uses Burst Rush on Barry! 26 Holy Dmg! (ATK)
---Klein links Sword Shower! 6 hits! 15 Holy Dmg per hit! (INT)

MP: 21/45


Henry casts Facts Come Together on Auza! [Bestows Doublecast]

MP: 57/65

It was odd. Maybe the creature had just stumbled upon the scene by mistake. Regardless, letting it go now would only cause other denizens of the manor to converge on them and they couldn't take that right now. He scribbled some more words onto his parchment and watched as Auza's form became shrouded in a light mist, a great realization falling upon her mind. A new technique he had developed, it would allow her to use what she knows from the plot of the story he was writing to cast more magic. It was then that he gripped the book and allowed it to consume him, releasing Vincent to take his place.

Henry uses Brother! [Henry is removed from battle][Vincent is summoned to F3]

MP: 53/65


Vincent moves to E3.

"That little snot is getting stronger than I am," Vincent snarled as he brushed off his robes vainly despite there being no imperfections. He raised a hand and gathered darkness into the palm before unleashing an arrow of that same dark energy at the goblin nearby. "What am I to do? Stuck in that damn book..." He continued to mutter to himself angrily.

Vincent casts Abstruse Arrow on Barry! 14 Dmg! (INT) [Chance of Poison]

MP: 37/45


Last edited by Masquerade on Mon Jan 16, 2012 3:36 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 3:15 pm

Auza glared as a goblin came into view. It was very close to her position, but that did not matter. It's appearance was a folly that it soon would learn never to repeat. Of course, Auza held no intentions of allowing it to escape banishment. She raised both her hands, just as Henry cast a strange magic on her, which seemed to grant her full use of the knowledge she had obtained over the years of spellcasting.

Two dark orbs of black mana formed just in front of her palms, the dual spell pulsing dangerously with energy. Auza released the energy and the two orbs suddenly became beams of dark energy that shot through the unsuspecting goblin, destroying its physical form almost entirely.

Auza casts two Demi spells on Barry! 25 Int Dark DMG! 2 hits!

MP: 45/85
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Post by Masquerade Mon Jan 16, 2012 3:58 pm

Barry takes 83 Dmg!

HP: 27/110

Barry evades Poison!

R-Ability Retaliate Pow Hammer activates!

Barry uses Mega Pow Hammer on Klein! 27 Dmg! (ATK)

MP: 74/80

Barry uses Mega Pow Hammer on Vincent! 27 Dmg! (ATK)

MP: 68/80

Barry uses Mega Pow Hammer on Auza! 27 Dmg! (ATK)

MP: 62/80

Map Exploration: Living Room

Location: Manor of the Thieves - Living Room

Objectives: Defeat all enemies!

Background: ~Demonic Influence~

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } { } {c} {c} {c} { } { } {w} B
{1} {B} { } { } { } { } { } {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} {A} {K} {t} {t} {t} { } { } {w} E
{w} { } {V} { } { } { } { } { } {w} F
{w} { } { } { } { } { } { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Auza's Doublecast has 2 turns left.

Enemy Phase.

Barry moves to B2.

"I just wanted to check up on the others and this is what I stumble into?" the goblin huffed as he started handing out magic hammers that appeared over the heads of his enemies and cracked down on them. "Didn't bring back up? Reminds me of that one woman beneath the workshop. Of course, if I knew you were all here, I would have brought some!!!" the little creature raged as he swept the air with his arm causing a massive gust to swirl about the room, picking up dust in hopes of getting it lodged in the eyes of his foes.

Barry uses Dust Storm on all enemies! [Klein is Blind][Vincent is Blind][Auza evades Blind]

MP: 50/80

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} {B} { } {c} {c} {c} { } { } {w} B
{1} { } { } { } { } { } { } {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} {A} {K} {t} {t} {t} { } { } {w} E
{w} { } {V} { } { } { } { } { } {w} F
{w} { } { } { } { } { } { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


Player Phase 2!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *BLIND*
HP: 49/65
MP: 21/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller) *BOOK*
Spoiler:

Vincent (Necromancer) *CRITICAL* *BLIND*
HP: 7/30
MP: 37/45
Atk: 5
Def: 4
Int: 12
Spr: 7
Move: 2 cells

Auza (Seal Witch) *DOUBLECAST*
HP: 27/45
MP: 49/85
Atk: 3
Def: 9
Int: 13
Spr: 11
Move: 2 cells

Barry (Hobgoblin) *CRITICAL*
HP: 27/110
MP: 50/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{1} - Door (cannot be occupied)

{2} - Living Room/Foyer Door (cannot be occupied)

{w} - Wall (cannot be occupied)

{c} - Couch (cannot be occupied)
HP: 20
Def: 10
Spr: 2

{t} - Table (cannot be occupied)
HP: 10
Def: 4
Spr: 1

{a} - Armchair (cannot be occupied)
HP: 15
Def: 8
Spr: 3

{u} - Curio Cabinet (cannot be occupied)
HP: 35
Def: 10
Spr: 8


Klein moves to B3.

The goblin had mentioned something about a chick in the mansion? How did that remind him of having no back up? He didn't have time to think about it as the creature successfully blinded him with a vicious storm of dust. It was Henry who had mentioned the floor was clean, but it seems as though the goblin's magic was able to pull out every particle in the room. Rubbing his eyes, Klein dashed forward with his sword out and when he came to a halt, started slashing about randomly, hoping to land a blow on the goblin.

Klein attacks Barry! 2 hits! 19 Dmg per hit! (ATK)


Vincent casts Abstruse Arrow on Barry! 14 Dmg! (INT) [Chance of Poison]

MP: 29/45

"Damn it!" Vincent cursed as he tried to shield his eyes against the massive surge of dust and dirt, but to no avail. In anger, he raised his arm and pointed it at where he remembered the goblin to be. "I know he's somewhere in that direction," the necromancer growled, charging up his spell by gathering the darkness once more and loosing it in the form of a sickening arrow that would hopefully crash into its intended target.

Vincent waits.


Last edited by Masquerade on Mon Jan 16, 2012 4:47 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 4:10 pm

"Hmph," Auza frowned, watching as her barrier prevented any dust or sand from touching her. "Such pitiful tricks will not work on one such as I. You'll have to do better than that if you want to debilitate me." Auza found conversing with this demon sickening, so she shut her mouth and prepared two more bolts of dark energy, which she shot at the goblin in the same manner as the first two rounds. That should have finished it.

Auza looked over at Klein, who was flailing his sword about, attempting to hit something. "I feel the goblin here let something he didn't want us to know slip. Shall we head back into the workshop after this?"

Auza casts Demi twice again! 25 Int Dark DMG! 2 hits!

MP: 5/85
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Mon Jan 16, 2012 4:48 pm

Barry takes 58 Dmg!

Barry KO!

Map Exploration: Living Room

Location: Manor of the Thieves - Living Room

Objectives: Defeat all enemies!

Background: ~Demonic Influence~

{w} {w} {w} {w} {w} {w} {w} {w} {w} A
{w} { } {K} {c} {c} {c} { } { } {w} B
{1} { } { } { } { } { } { } {a} {w} C
{1} { } { } {t} {t} {t} { } {a} {w} D
{w} {A} { } {t} {t} {t} { } { } {w} E
{w} { } {V} { } { } { } { } { } {w} F
{w} { } { } { } { } { } { } { } {2} G
{w} { } { } { } { } { } { } { } {2} H
{w} { } {u} {u} {u} {u} { } { } {w} I
{w} {w} {w} {w} {w} {w} {w} {w} {w} J
-1---2---3---4---5---6---7---8---9


All enemies have been defeated!
MAP EXPLORATION COMPLETE!!

EXPERIENCE:

+6 - Hobgoblin x1
+2 - Player Phase completed less than 10
+2 - No Player Character KO
+2 - No Items used
+2 - No D-Abilities used

TOTAL EXP GAIN: 14

Klein: 28/54 --- 42/54
Next Level: 42/54

Henry: 23/36 --- 37/36
Level UP!
3 Stat Points gained!
Next Level: 1/36

Vincent: 14/16 --- 28/16
Level UP!
3 Stat Points gained!
Next Level: 12/24

Auza: 42/54 --- 56/54
Level UP!
3 Stat Points gained!
Next Level: 2/54

Skill Points Awarded!

+1: Henry, Vincent, Auza
+0: Klein

The Party receives 46 Gold!

Items found:
---Herb x1
---Dirt Clod x2

Edit your profile, please~

Klein was finally able to clear the mess out of his eyes. Blinking a few times, he turned to face Auza, sheathing his blade in the process. "Didn't he mention someone being beneath the workshop? I don't remember seeing a way to get down there at all. I think it would be pretty exciting to check the workshop out again!" he affirmed. If there was a secret room beneath the workshop, there was no telling what they might find.

Choose one of the following options:

>Stay in this area
>Move on to another area
>Go back to town
>Continue with the story.


Last edited by Masquerade on Mon Jan 16, 2012 7:59 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Mon Jan 16, 2012 7:30 pm

"Yes," Auza said, bringing her hand to her chin in contemplative thought. "I think it would be wise to search the workshop for any secret passageways or trapdoors that could lead us somewhere else." Auza began heading over to the door to the workshop. The layout of the...mansion...may have been large, but it was rather simple.

They would check the workshop before heading back into town. This sounded like the sort of thing that they couldn't come back to later.

>Go to the Workshop
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Mon Jan 16, 2012 8:21 pm

Map Exploration: Workshop

Location: Manor of the Thieves - Workshop

Objectives: Defeat all enemies and find the secret passage if there is one!

Background: ~Demonic Influence~

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } {S} { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} { } {b} {b} { } {w} D
{w} { } {R} { } { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} { } { } { } { } {w} G
{w} { } {b} {b} { } { } {K} { } {w} H
{w} { } { } { } { } {H} { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH*
HP: 65/65
MP: 45/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 35/35
MP: 65/65
Atk: 4
Def: 10
Int: 16
Spr: 9
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Rachel (Thief)
HP: 75/75
MP: 75/75
Atk: 13
Def: 7
Int: 4
Spr: 9
Move: 4 cells

Speed (Timekeeper)
HP: 85/85
MP: 70/70
Atk: 14
Def: 10
Int: 6
Spr: 6
Move: 2 cells

Tarry (Hobgoblin)
HP: 110/110
MP: 80/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{4} - East Hallway/Workshop Door (cannot be occupied)

{w} - Suspicious Wall (cannot be occupied)
Trigger Command: Investigate (Lets look at it a bit more closely... Range: Adjacent.)

{[color=black]c[/cololr]} - Suspicious Cabinet (cannot be occupied)
Trigger Command: Look Inside (Hey, there might be a switch. Range: Adjacent.)

{b} - Suspicious Work Bench (cannot be occupied)
Trigger Command: Press Down (If you press hard enough, there's no telling what might happen. Range: Adjacent.)

{w} - Wall (cannot be occupied)

{c} - Cabinet (cannot be occupied)

{b} - Work Bench (cannot be occupied)

Players may start in rows H-I, columns 5-9!


Last edited by Masquerade on Tue Jan 17, 2012 8:45 am; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Tue Jan 17, 2012 7:07 am

Auza starts at H-8

"The goblin is mine,"
Auza declared, already claiming dibs on one of the enemies. She would possess this one, just like she possessed the other goblins before now. Demons never stood a chance in face of her powers, of that she was certain. To prove her intentions, Auza took a place next to Klein, where she could easily step forward and cast her magic on the demon.
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Post by Masquerade Tue Jan 17, 2012 8:58 am

Map Exploration: Workshop

Location: Manor of the Thieves - Workshop

Objectives: Defeat all enemies and find the secret passage if there is one!

Background: ~Demonic Influence~

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } {S} { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} { } {b} {b} { } {w} D
{w} { } {R} { } { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} { } { } { } { } {w} G
{w} { } {b} {b} { } { } {K} {A} {w} H
{w} { } { } { } { } {H} { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH*
HP: 65/65
MP: 45/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 35/35
MP: 65/65
Atk: 4
Def: 10
Int: 16
Spr: 9
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 45/45
MP: 90/90
Atk: 3
Def: 9
Int: 14
Spr: 12
Move: 2 cells

Rachel (Thief)
HP: 75/75
MP: 75/75
Atk: 13
Def: 7
Int: 4
Spr: 9
Move: 4 cells

Speed (Timekeeper)
HP: 85/85
MP: 70/70
Atk: 14
Def: 10
Int: 6
Spr: 6
Move: 2 cells

Tarry (Hobgoblin)
HP: 110/110
MP: 80/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{4} - East Hallway/Workshop Door (cannot be occupied)

{w} - Suspicious Wall (cannot be occupied)
Trigger Command: Investigate (Lets look at it a bit more closely... Range: Adjacent.)

{[color=black]c[/cololr]} - Suspicious Cabinet (cannot be occupied)
Trigger Command: Look Inside (Hey, there might be a switch. Range: Adjacent.)

{b} - Suspicious Work Bench (cannot be occupied)
Trigger Command: Press Down (If you press hard enough, there's no telling what might happen. Range: Adjacent.)

{w} - Wall (cannot be occupied)

{c} - Cabinet (cannot be occupied)

{b} - Work Bench (cannot be occupied)

Player Phase 1!

Henry casts Peaceful Resolution! [Positive status duration x2]

MP: 53/65

Henry casts Explosive Climax on Klein! [Bestows Haste][Critical Hit Damage +25%]

MP: 37/65

Only three foes and Auza already claimed one for her own. He supposed Klein could have fun with the others. It didn't really matter; their main objective, if he hadn't been mistaken, was to find a secret passage or something of the sort if there so happened to be one. From what the goblin had mentioned, there had to be something here. Henry took out some parchment and his quill and ink and began writing something down. He felt at ease, a sense of accomplishment falling over him. There was nothing but peace within him, and he sought now to spread that peace to others. Focusing on Klein, he wrote furiously, the words blazing red on the page until an explosion surrounded Klein. The swordsman was enveloped in a torrent of flames, but they did not hurt him. They only served to bolster his speed and power.

Henry waits.


Klein moves to E4.

"Ha ha!!" Klein exclaimed as he watched the fire dance around him. Looking back at Henry, he gave the boy a thoughtful wave, but then grimaced. "You know...I don't know if I like you using that move on me...," he quickly added, but shrugged his shoulders. The effect was all that counted. With it, he rushed speedily towards the thief over by the benches, slashing her twice, then twice more only to switch the sword to his other hand in a blur and deal a devastating blow to the woman.

Klein attacks Rachel! 2 hits! 19 Dmg per hit! (ATK)

Klein uses Trick Blade on Rachel! 3 hits! 23 Dmg! 23 Dmg! 23 Dmg! (ATK)

MP: 35/45


Last edited by Masquerade on Mon Mar 26, 2012 2:03 pm; edited 2 times in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Tue Jan 17, 2012 9:17 am

Auza moves to G-8

Auza casts Distortion on Tarry! Possesses the target! -25 MP. (-3 from 28 because of Yellow Glass Eye)

MP: 65/90


True to her words, Auza stepped forward and confronted the goblin, raising a clawed hand and pointing it at the demon. The familiar, pale mist exhaled itself from Auza's glyph and surrounded the goblin's head, swirling and entering through the ears, causing the goblin's flesh to become discolored and strange. The dark magic would take control of all the goblin's senses and essentially become Auza's puppet.
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Tue Jan 17, 2012 9:57 am

Rachel takes 80 Dmg!

Rachel KO!

Tarry is Possessed!

Map Exploration: Workshop

Location: Manor of the Thieves - Workshop

Objectives: Defeat all enemies and find the secret passage if there is one!

Background: ~Demonic Influence~

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } {S} { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} { } {b} {b} { } {w} D
{w} { } { } {K} { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} { } { } { } {A} {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } {H} { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Henry's Peaceful Resolution has 2 turns left.

Klein's Explosive Climax has 5 turns left.

Enemy Phase.

Speed moves to C5.

Speed casts Decel on Klein! [Klein is Slowed]

MP: 62/70

Tarry mindlessly awaits commands!

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } { } { } { } { } {w} B
{w} { } {b} {b} {S} {b} {b} { } {w} C
{w} { } {b} {b} { } {b} {b} { } {w} D
{w} { } { } {K} { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} { } { } { } {A} {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } {H} { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Tarry is Possessed for 3 turns.

Player Phase 2!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *CHD +25%* *SLOW*
HP: 65/65
MP: 35/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 35/35
MP: 37/65
Atk: 4
Def: 10
Int: 16
Spr: 9
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 45/45
MP: 65/90
Atk: 3
Def: 9
Int: 14
Spr: 12
Move: 2 cells

Rachel (Thief) *KO*

Speed (Timekeeper)
HP: 85/85
MP: 62/70
Atk: 14
Def: 10
Int: 6
Spr: 6
Move: 2 cells

Tarry (Hobgoblin) *POSSESSED*
HP: 110/110
MP: 80/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{4} - East Hallway/Workshop Door (cannot be occupied)

{w} - Suspicious Wall (cannot be occupied)
Trigger Command: Investigate (Lets look at it a bit more closely... Range: Adjacent.)

{[color=black]c[/cololr]} - Suspicious Cabinet (cannot be occupied)
Trigger Command: Look Inside (Hey, there might be a switch. Range: Adjacent.)

{b} - Suspicious Work Bench (cannot be occupied)
Trigger Command: Press Down (If you press hard enough, there's no telling what might happen. Range: Adjacent.)

{w} - Wall (cannot be occupied)

{c} - Cabinet (cannot be occupied)

{b} - Work Bench (cannot be occupied)


Henry moves to G5.

Henry casts Enlightening Tale on Klein! [Target: Slow]

MP: 29/65

Seeing that the unpossessed demon was intent on manipulating time against Klein, Henry dashed forth and wrote something on his parchment upon stopping, the flow of time regulating around Klein. The demon had abolished the effect of Henry's previous spell on the swordsman, but now wasn't the time to worry about it. "Let's see....," Henry said to himself, thinking for a second before scribbling something down. Another aura seemed to surround Klein driving the flames to dance more wildly. "That should work out a bit better for you, Mister Klein," the boy called out to the one he had been augmenting the most this battle.

Henry casts Rising Tension on Klein! [Critical Hit Rate +25%]

MP: 17/65


Klein moves to D5.

Klein uses Enthusiasm on Speed! 5 hits! 19 Dmg! 33 Dmg! CRITICAL!! 19 Dmg! 19 Dmg! (ATK) 16 Dmg! (INT)

MP: 21/45

"Thanks again, Henry!" Klein approached the demon that had debilitated him and slashed at it several times before slamming his blade down creating a minor burst to finish the chain of strikes. It didn't seem like that was enough to bring the thing down, but he doubted the demon's damage potential. It was keen on manipulating time, but there was only so much you could do with it, and the demon didn't appear to be too strong. Surely things would be all right for the moment.


Last edited by Masquerade on Tue Jan 17, 2012 5:28 pm; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Tue Jan 17, 2012 12:50 pm

While Klein and Henry handled the time-manipulating demon, Auza watched with content as the goblin she was controlling threw its hammer high into the air before it fell down hard on the demon's head, making the goblin feel much pain. Auza declined to drain it of mana just yet, she had ideas to deal with the thing yet.

After the goblin reluctantly fetched its hammer, under Auza's strict orders, Auza held out her right hand, her beads wrapped around her wrist and palm. Bringing her forefinger, middle-finger, and thumb together, Auza focused a minuscule amount of mana into her hand and snapped her fingers. As if getting hit by a needle, the goblin flinched. Blood began to drip from a mark on its forehead. Auza snapped again. Another needle-like dart seemed to hit the goblin, though there was no physical force that could be seen. More blood began to drip.

Auza orders Tarry to use Mega Pow Hammer on itself! 27 Atk DMG!

Tarry MP: 68/80

Auza attacks Tarry! 14 Int DMG! 2 hits!
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Tue Jan 17, 2012 5:42 pm

Speed takes 60 Dmg!

HP: 25/85

Tarry takes 28 Dmg!

HP: 82/110

Map Exploration: Workshop

Location: Manor of the Thieves - Workshop

Objectives: Defeat all enemies and find the secret passage if there is one!

Background: ~Demonic Influence~

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } { } { } { } { } {w} B
{w} { } {b} {b} {S} {b} {b} { } {w} C
{w} { } {b} {b} {K} {b} {b} { } {w} D
{w} { } { } { } { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} {H} { } { } {A} {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } { } { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Henry's Peaceful Resolve has 1 turn left.

Klein's Explosive Climax has 4 turns left.

Klein's Rising Tension has 5 turns left.

Enemy Phase.

Speed moves to B4.

Speed casts Halt on Klein! [Klein is Stopped]

MP: 46/70

Tarry mindlessly awaits commands!

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } {S} { } { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} {K} {b} {b} { } {w} D
{w} { } { } { } { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} {H} { } { } {A} {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } { } { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Tarry is Possessed for 2 more turns.

Player Phase 3!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *CHD +25%* *STOP* *CHR +25%*
HP: 65/65
MP: 21/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 35/35
MP: 17/65
Atk: 4
Def: 10
Int: 16
Spr: 9
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 45/45
MP: 65/90
Atk: 3
Def: 9
Int: 14
Spr: 12
Move: 2 cells

Rachel (Thief) *KO*

Speed (Timekeeper)
HP: 25/85
MP: 46/70
Atk: 14
Def: 10
Int: 6
Spr: 6
Move: 2 cells

Tarry (Hobgoblin) *POSSESSED*
HP: 82/110
MP: 68/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{4} - East Hallway/Workshop Door (cannot be occupied)

{w} - Suspicious Wall (cannot be occupied)
Trigger Command: Investigate (Lets look at it a bit more closely... Range: Adjacent.)

{[color=black]c[/cololr]} - Suspicious Cabinet (cannot be occupied)
Trigger Command: Look Inside (Hey, there might be a switch. Range: Adjacent.)

{b} - Suspicious Work Bench (cannot be occupied)
Trigger Command: Press Down (If you press hard enough, there's no telling what might happen. Range: Adjacent.)

{w} - Wall (cannot be occupied)

{c} - Cabinet (cannot be occupied)

{b} - Work Bench (cannot be occupied)


Henry casts Enlightening Tale on Klein! [Target: Stop]

MP: 9/65

Henry shook his head with a slight smile, immediately writing something down on the parchment to counteract the demon's magic. "Mister Klein, I do believe you do need to defeat it rather quickly now, unless you want to be frozen in time again," he called out to his ally uneasily, watching his own magic dissolve the distortion in time that had appeared around Klein, allowing him to move normally again. I particularly like being useful, the boy chirped in his mind, still smiling gently as he watched the proceedings of the battle. Auza was, once again, having a fun time taking control of the minds of the enemies. It almost seemed like a game. A rather disturbing game, but at least it was one that led to the demise of the foes.

Henry waits.


Klein moves to B5.

Able to move at a normal rate once again, Klein nearly dropped. "Gah, I almost want it to attack me rather than casting that time magic!!" Klein shouted in frustration, lunging after the demon. He nearly crashed into the cabinets, but managed to reclaim his footing, lashing out at the demon with two quick strikes and finishing with an unexpected blow after he switched his sword from one hand to the other with blinding speed. "Don't think it'll be makin' it through that one!" he exclaimed triumphantly after his brazen assault, placing his sword on his shoulder. Since they were searching for secret passageways, he figured he could just check the cabinets while he was in the area. One in particular caught his eye...

Klein uses Trick Blade on Speed! 3 hits! 23 Dmg! 23 Dmg! 40 Dmg! CRITICAL!! (ATK)

MP: 11/45


Last edited by Masquerade on Wed Jan 18, 2012 1:00 am; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Tue Jan 17, 2012 6:50 pm

Auza did quite enjoy the game she had created. It was fairly easy to make this particular goblin hit itself, but that may have just been a result of Auza being so much stronger than the goblin in terms of magical might and resistance. So, in light of that, Auza forced the goblin to smash itself under the weight of its own hammer again. It was easier to force the goblin to pick up its hammer again. It may have already been knocked unconscious. Auza didn't care.

Two snaps of her fingers later, two more tiny holes were punctured into the goblin's head, causing even more blood to spill.

Auza forces Tarry to use Mega Pow Hammer on itself! 27 Atk DMG!

Tarry MP: 46/80

Auza attacks Tarry twice! 14 Int DMG! 2 hits!
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Wed Jan 18, 2012 1:05 am

Speed takes 56 Dmg!

Speed KO!

Tarry takes 28 Dmg!

HP: 54/110

Map Exploration: Workshop

Location: Manor of the Thieves - Workshop

Objectives: Defeat all enemies and find the secret passage if there is one!

Background: ~Demonic Influence~

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } {K} { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} { } {b} {b} { } {w} D
{w} { } { } { } { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} {H} { } { } {A} {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } { } { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Henry's Peaceful Resolution fades.

Klein's Explosive Climax has 3 turns left.

Klein's Rising Tension has 4 turns left.

Enemy Phase.

Tarry mindlessly awaits commands!

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } { } {K} { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} { } {b} {b} { } {w} D
{w} { } { } { } { } { } {T} { } {w} E
{w} { } { } { } { } { } { } { } {w} F
{w} { } {b} {b} {H} { } { } {A} {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } { } { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Tarry is Possessed for 1 more turn.

Player Phase 4!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *CHD +25%* *CHR +25%*
HP: 65/65
MP: 11/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 35/35
MP: 9/65
Atk: 4
Def: 10
Int: 16
Spr: 9
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 45/45
MP: 65/90
Atk: 3
Def: 9
Int: 14
Spr: 12
Move: 2 cells

Rachel (Thief) *KO*

Speed (Timekeeper) *KO*

Tarry (Hobgoblin) *POSSESSED*
HP: 54/110
MP: 56/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{4} - East Hallway/Workshop Door (cannot be occupied)

{w} - Suspicious Wall (cannot be occupied)
Trigger Command: Investigate (Lets look at it a bit more closely... Range: Adjacent.)

{[color=black]c[/cololr]} - Suspicious Cabinet (cannot be occupied)
Trigger Command: Look Inside (Hey, there might be a switch. Range: Adjacent.)

{b} - Suspicious Work Bench (cannot be occupied)
Trigger Command: Press Down (If you press hard enough, there's no telling what might happen. Range: Adjacent.)

{w} - Wall (cannot be occupied)

{c} - Cabinet (cannot be occupied)

{b} - Work Bench (cannot be occupied)


Klein moves to B4.

Klein uses Trigger Command: Look Inside on Suspicious Cabinet!

With the time demon defeated, Klein navigated his way to the cabinet that had caught his eye. Through the glass, he could see nothing, so he opened the door and peered inside. He didn't see a switch or anything of the sort, so he put his hand in and start feeling around, hoping to find something that might lead to a secret passage of some sort. This one might be a hopeless cause...it's gotta be here somewhere though!


Henry moves to F3.

With Klein searching the cabinet thoroughly, Henry himself decided to go start feeling the walls to see if there were any false panels or something. Or perhaps there would be a secret door that required a switch to open. Finding at least that much would be somewhat useful; then they'd know for certain that there was some way in the room to get it open.

Henry waits.


Last edited by Masquerade on Wed Jan 18, 2012 7:14 am; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Wed Jan 18, 2012 6:43 am

Auza moves to E-8

Auza forces Tarry to use Mega Pow Hammer on itself! 27 Atk DMG!


Auza drew closer to the goblin, but she had no intentions of paying any attention to the goblin unless she was forcing it to attack itself yet again. The goblin was seriously injured by this point, and a few more loud snaps of Auza's fingers hurt the little devil even more.

Auza attacks Tarry! 14 Int DMG! 2 hits.

Auza forces Tarry to move to D-5

"I'm done with it,"
Auza said, clearly bored with the goblin now. "My magic hold on it is about to run out, so if you would be so kind as to finish it, Klein, that would be appreciated."
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Masquerade Wed Jan 18, 2012 7:23 am

Klein searched the suspicious cabinet!

...

Ew, a cobweb! ACK, there's a spider in it!

Tarry takes 28 Dmg!

HP: 26/110

Map Exploration: Workshop

Location: Manor of the Thieves - Workshop

Objectives: Defeat all enemies and find the secret passage if there is one!

Background: ~Demonic Influence~

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } {K} { } { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} {T} {b} {b} { } {w} D
{w} { } { } { } { } { } { } {A} {w} E
{w} { } {H} { } { } { } { } { } {w} F
{w} { } {b} {b} { } { } { } { } {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } { } { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Klein's Explosive Climax has 2 turns left.

Klein's Rising Tension has 3 turns left.

Enemy Phase.

Tarry returns to a stable frame of mind!

{w} {w} {c} {c} {c} {c} {c} {w} {w} A
{w} { } { } {K} { } { } { } { } {w} B
{w} { } {b} {b} { } {b} {b} { } {w} C
{w} { } {b} {b} {T} {b} {b} { } {w} D
{w} { } { } { } { } { } { } {A} {w} E
{w} { } {H} { } { } { } { } { } {w} F
{w} { } {b} {b} { } { } { } { } {w} G
{w} { } {b} {b} { } { } { } { } {w} H
{w} { } { } { } { } { } { } { } {w} I
{w} {w} {w} {w} {w} {4} {4} {w} {w} J
-1---2---3---4---5---6---7---8---9


Tarry is no longer Possessed!

Player Phase 5!

Klein (Arcane Knight) *ENHANCE GLYPH* *REDUCE GLYPH* *CHD +25%* *CHR +25%*
HP: 65/65
MP: 11/45
Atk: 18
Def: 10
Int: 13
Spr: 10
Move: 3 cells

Henry (Storyteller)
HP: 35/35
MP: 9/65
Atk: 4
Def: 10
Int: 16
Spr: 9
Move: 3 cells

Vincent (Necromancer) *BOOK*
Spoiler:

Auza (Seal Witch)
HP: 45/45
MP: 65/90
Atk: 3
Def: 9
Int: 14
Spr: 12
Move: 2 cells

Rachel (Thief) *KO*

Speed (Timekeeper) *KO*

Tarry (Hobgoblin) *CRITICAL*
HP: 26/110
MP: 44/80
Atk: 15
Def: 7
Int: 12
Spr: 10
Move: 3 cells

{4} - East Hallway/Workshop Door (cannot be occupied)

{w} - Suspicious Wall (cannot be occupied)
Trigger Command: Investigate (Lets look at it a bit more closely... Range: Adjacent.)

{b} - Suspicious Work Bench (cannot be occupied)
Trigger Command: Press Down (If you press hard enough, there's no telling what might happen. Range: Adjacent.)

{w} - Wall (cannot be occupied)

{c} - Cabinet (cannot be occupied)

{b} - Work Bench (cannot be occupied)


Klein moves to C5.

Klein hated the feeling of webs of any sort and shivered. When he withdrew his hand, he noticed there was a spider on it. The creepy little thing crawled along and started to move up his arm, but didn't really seem to pose a threat. "No hard feelings," Klein said, his expression frozen which made him seem eerily happy, but he was probably just a little freaked out. He took his hand and flicked the spider just hard enough to get it off of his arm; there wasn't any point in killing the little thing. He brushed the web off on his clothes and looked to the others, a bit more calm now...well, calm in Klein terms. "Doesn't look like there's anything in the cabinet!" he yelled out to his comrades, waving his hand. That's when Auza sent the demon to him for execution.

The swordsman donned a serious expression and pointed accusingly at the goblin. "You, good sir, have lost the game!!! Hrrrraaaah!" he started off in a quiet voice, but finished with a battle sound as he slashed the creature to times, switched his sword to his other hand with amazing speed, and dealt the finishing blow to end the goblin for good.

Klein uses Trick Blade on Tarry! 3 hits! 23 Dmg! 23 Dmg! 40 Dmg! CRITICAL!! (ATK)

MP: 1/45


Henry moves to E2.

Henry uses Trigger Command: Investigate on the Suspicious Wall!

While Klein was having his own bit of fun with spiders and Auza's possessed, but not-really-possessed-anymore goblin, Henry moved over to the wall at last and started pressing on it with a bit of force. He placed his ear next to it to see if he could hear anything. He also tried kicking it, and trying to slide it over in the case it was a manually open door. The boy pushed on it, and if there had been a good grasp like a knob, he would have tried to open it like a normal door.


Last edited by Masquerade on Wed Jan 18, 2012 9:37 am; edited 1 time in total
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Tales of Alidaire: The Chase - Page 13 Empty Re: Tales of Alidaire: The Chase

Post by Zerifachias Wed Jan 18, 2012 9:24 am

Auza moves to D-8

Content with Klein's execution of the goblin, Auza moved closer to one of the many workbenches in the room. This particular one caught her eye, as it seemed to differ from the others. Auza couldn't quite grasp what was so strange about it, but something told her that these thieves were craftier than she first thought they were. So, Auza placed her hands on the top of the workbench and gave it a little push. She looked beneath the top for any signs of movement or loose parts before returning her attention to the workbench as a whole.

Auza took a step back, preparing herself to attack the workbench. She then ran towards the workbench and jumped, landing on top of it with the full force of her weight. Which was not a lot, but if it was a switch, it would have moved. Auza retained her previous position and glared at the thing.

Auza uses Trigger Command: Press Down on the workbench!
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