TOAD: Barren Wasteland Character Profiles
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Masquerade
Zerifachias
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TOAD: Barren Wasteland Character Profiles
Yes, in the beginning, I did plan to have the title's initials to be "TOAD." :3 It's great, ya?
Inventory:
Items:
Herb - Heals 10 HP upon use. (x2)
Potion - Heals 20 HP upon use. (x1)
Ether - Restores 10 MP upon use. (x1)
Antidote - Removes one Poison status upon use. (x2)
Chest Key - Opens up Treasure chests. (x1)
Weapons/Armor/Accessories:
Key Items:
Club Card - A card symbolizing membership of an old club started by Senna years ago.
Inventory:
Items:
Herb - Heals 10 HP upon use. (x2)
Potion - Heals 20 HP upon use. (x1)
Ether - Restores 10 MP upon use. (x1)
Antidote - Removes one Poison status upon use. (x2)
Chest Key - Opens up Treasure chests. (x1)
Weapons/Armor/Accessories:
Key Items:
Club Card - A card symbolizing membership of an old club started by Senna years ago.
Last edited by Zeri~Zeri on Sat Mar 13, 2010 9:25 pm; edited 1 time in total
Zerifachias- Totes-Mcgoats
- Posts : 16375
Join date : 2009-11-01
Age : 32
Location : Naletia
Re: TOAD: Barren Wasteland Character Profiles
Map? What map?
Oh, you mean this map?
Continent Amezi
+Baedan City
---Inn
---Weapon Shop
---Armor Shop
---Item Shop
---Pawn Shop
---City Sewers
+Baedan Castle
---Gates
~~~~~~~~~~~~~~~~~
Affinity? No way!
Affinity with cities is gained from completing requests and missions in that particular city. If we become well-liked in a city, there is a chance that we can buy items for a discount, or on rare occasions, there will be a special item in a shop that we can buy.
City Affinity:
+Baedan City - 0 *Neutral*
~~~~~~~~~~~~~~~~~~~~~
Culture and city layouts? WOAH!
Baedan City Culture:
-A large city consisting of many residents, it is here that the tyrant king of Amezi rules over his people. The people of this city are prosperous and rich, the economy in good shape due to the influence of the king. The people here are snobbish and arrogant. Not a good place to live at all.
Baedan City Layout:
-Unlike most villages and towns, Baedan's housing arrangement is rather cluttered, due to the fact that so many people live in this city. Upon entering the city gates, one would find smaller houses, of those in less power than the others. Upon closing into the center of the city, the houses get bigger and bigger to symbolize their own wealth. In the center of the city is a immensely large castle that looms ominously over the city. The top spear of the castle watches over the city, and can be seen from any part of the city. Surrounding the castle is a deep crevice, so as to prevent intruders from getting into the castle. A drawbridge is used to provide access to the castle interior.
~~~~~~~~~~~
Soundtracks? Cool. :3
Oh, you mean this map?
Continent Amezi
+Baedan City
---Inn
---Weapon Shop
---Armor Shop
---Item Shop
---Pawn Shop
---City Sewers
+Baedan Castle
---Gates
~~~~~~~~~~~~~~~~~
Affinity? No way!
Affinity with cities is gained from completing requests and missions in that particular city. If we become well-liked in a city, there is a chance that we can buy items for a discount, or on rare occasions, there will be a special item in a shop that we can buy.
City Affinity:
+Baedan City - 0 *Neutral*
~~~~~~~~~~~~~~~~~~~~~
Culture and city layouts? WOAH!
Baedan City Culture:
-A large city consisting of many residents, it is here that the tyrant king of Amezi rules over his people. The people of this city are prosperous and rich, the economy in good shape due to the influence of the king. The people here are snobbish and arrogant. Not a good place to live at all.
Baedan City Layout:
-Unlike most villages and towns, Baedan's housing arrangement is rather cluttered, due to the fact that so many people live in this city. Upon entering the city gates, one would find smaller houses, of those in less power than the others. Upon closing into the center of the city, the houses get bigger and bigger to symbolize their own wealth. In the center of the city is a immensely large castle that looms ominously over the city. The top spear of the castle watches over the city, and can be seen from any part of the city. Surrounding the castle is a deep crevice, so as to prevent intruders from getting into the castle. A drawbridge is used to provide access to the castle interior.
~~~~~~~~~~~
Soundtracks? Cool. :3
Last edited by Zeri~Zeri on Sun Mar 14, 2010 10:50 am; edited 1 time in total
Zerifachias- Totes-Mcgoats
- Posts : 16375
Join date : 2009-11-01
Age : 32
Location : Naletia
Re: TOAD: Barren Wasteland Character Profiles
Name: Senna Rinni
Age: 18
Gender: Female
Appearance:
Profession: Glider - One who claims this profession glides above the ground, using wind as their source of power. [Float status][Basic Attacks = INT-Based][Basic Attacks = 4 cell range]
Weapon: Ripped Fan
Armor: Torn Kimono
Accessory: Ribbon
A-Ability: Wind Magic
+ Aero - Senna fires a blast of wind at the foe, causing them to move away. 130% INT DMG. 5 cells. Moves the foe back 1 cells. 8 MP. Wind Elemental.
+ Gale - Senna swings her fan to the side, making a blast of wind energy assault the foe multiple times from different directions. 140% INT DMG. 2 hits. 5 cells. 10 MP. Wind Elemental.
R-Ability: None
S-Ability:
+ Winds of Change - Senna rides on the winds, increasing her own powers, as the wind is on her side at all times. Increases INT by 50%. Calculated before all other boosts.
Final Judgement: Zephyrus Gale [Wind Elemental][100% Piercing INT DMG to all foes]
Stats:
HP: 15 (+5 from Ribbon)
MP: 25
ATK: 2
DEF: 3 (+1 from Torn Kimono)
INT: 4 (+2 from Winds of Change)(+1 from Ripped Fan)
SPR: 3 (+1 from Torn Kimono)
Move: 2 (+2 from Glider Profession)
Affinity:
Kathyrine - 0
Lai - 0
Armanthia - 0
Lenna - 0
Chillwhisper - 0
Age: 18
Gender: Female
Appearance:
- Spoiler:
Profession: Glider - One who claims this profession glides above the ground, using wind as their source of power. [Float status][Basic Attacks = INT-Based][Basic Attacks = 4 cell range]
Weapon: Ripped Fan
Armor: Torn Kimono
Accessory: Ribbon
A-Ability: Wind Magic
+ Aero - Senna fires a blast of wind at the foe, causing them to move away. 130% INT DMG. 5 cells. Moves the foe back 1 cells. 8 MP. Wind Elemental.
+ Gale - Senna swings her fan to the side, making a blast of wind energy assault the foe multiple times from different directions. 140% INT DMG. 2 hits. 5 cells. 10 MP. Wind Elemental.
R-Ability: None
S-Ability:
+ Winds of Change - Senna rides on the winds, increasing her own powers, as the wind is on her side at all times. Increases INT by 50%. Calculated before all other boosts.
Final Judgement: Zephyrus Gale [Wind Elemental][100% Piercing INT DMG to all foes]
Stats:
HP: 15 (+5 from Ribbon)
MP: 25
ATK: 2
DEF: 3 (+1 from Torn Kimono)
INT: 4 (+2 from Winds of Change)(+1 from Ripped Fan)
SPR: 3 (+1 from Torn Kimono)
Move: 2 (+2 from Glider Profession)
Affinity:
Kathyrine - 0
Lai - 0
Armanthia - 0
Lenna - 0
Chillwhisper - 0
Last edited by Zeri~Zeri on Sat Mar 13, 2010 9:34 pm; edited 2 times in total
Zerifachias- Totes-Mcgoats
- Posts : 16375
Join date : 2009-11-01
Age : 32
Location : Naletia
Re: TOAD: Barren Wasteland Character Profiles
Name: Kathyrine Fowles
Gender: Female
Age: 19
Level: 1
Appearance:
Profession: Quick Blade - A flash in the blinding darkness. No more light shines through. No sounds are to be heard in this abyss. No kindness nor hatred burns in the heart. What even happened? A life was stolen...and it only took but a mere fraction of a second. The one who claims this profession wields dual blades with intense speed and uses multi-hit combo attacks to subdue the enemy.
Weapon: Dull Sabers - A pair of blades that desperately need to be sharpened. (2 hits)
Armor: Black Garments - Mostly black clothing that aids the wearer in being stealthy...not in broad daylight, of course.
Accessory: Crimson Cloth (ATK+1)
A-Ability: Quickening Death:
+Blur: Focuses intently, allowing mobility to increases and reflexes to sharpen. User gains Haste status. Range: Self only. 8 MP.
+Whip Smack: Slices the enemy once with one saber and then follows up with an amazingly quick slash with the other saber. 120% Atk Dmg. Range: Adjacent cell. 2 hits. 8 MP.
R-Ability: None.
S-Ability: Adept Blade - Increases the number of normal attacks the user can execute in one turn by 1.
Final Judgement: Night Raid (Neutral) - A lingering darkness covers the battlefield that obscures all light. From out of this darkness emerges a monster that delivers an incredulous onslaught of stabs and slashes to the helpless enemy. As the darkness fades and the light returns, the monster is revealed to be only the user standing next to the profusely bleeding enemy. Deals 200% Piercing Atk damage to one enemy up to 6 cells away.
Stats:
HP: 20
MP: 15
Atk: 4 (+1 from Dull Sabers)(+1 Crimson Cloth)
Def: 4 (+1 from Black Garments)
Int: 2 (+0 from Dull Sabers)
Spr: 3 (+1 from Black Garments)
Movement: 2 cells (+2 from Quick Blade)
Skill Points: 0
Affinity:
Senna - 0
Lai - 0
Armanthia - 0
Lenna - 0
Chillwhisper - 0
Gender: Female
Age: 19
Level: 1
Appearance:
- Spoiler:
Profession: Quick Blade - A flash in the blinding darkness. No more light shines through. No sounds are to be heard in this abyss. No kindness nor hatred burns in the heart. What even happened? A life was stolen...and it only took but a mere fraction of a second. The one who claims this profession wields dual blades with intense speed and uses multi-hit combo attacks to subdue the enemy.
Weapon: Dull Sabers - A pair of blades that desperately need to be sharpened. (2 hits)
Armor: Black Garments - Mostly black clothing that aids the wearer in being stealthy...not in broad daylight, of course.
Accessory: Crimson Cloth (ATK+1)
A-Ability: Quickening Death:
+Blur: Focuses intently, allowing mobility to increases and reflexes to sharpen. User gains Haste status. Range: Self only. 8 MP.
+Whip Smack: Slices the enemy once with one saber and then follows up with an amazingly quick slash with the other saber. 120% Atk Dmg. Range: Adjacent cell. 2 hits. 8 MP.
R-Ability: None.
S-Ability: Adept Blade - Increases the number of normal attacks the user can execute in one turn by 1.
Final Judgement: Night Raid (Neutral) - A lingering darkness covers the battlefield that obscures all light. From out of this darkness emerges a monster that delivers an incredulous onslaught of stabs and slashes to the helpless enemy. As the darkness fades and the light returns, the monster is revealed to be only the user standing next to the profusely bleeding enemy. Deals 200% Piercing Atk damage to one enemy up to 6 cells away.
Stats:
HP: 20
MP: 15
Atk: 4 (+1 from Dull Sabers)(+1 Crimson Cloth)
Def: 4 (+1 from Black Garments)
Int: 2 (+0 from Dull Sabers)
Spr: 3 (+1 from Black Garments)
Movement: 2 cells (+2 from Quick Blade)
Skill Points: 0
Affinity:
Senna - 0
Lai - 0
Armanthia - 0
Lenna - 0
Chillwhisper - 0
Last edited by Masquerade on Sat Mar 20, 2010 2:08 pm; edited 6 times in total
Re: TOAD: Barren Wasteland Character Profiles
Name: Huang Lai Ying “Lai Ying”
Age: 16
Gender: Male
Appearance:
Level: 1
Next Level: 0/10
Profession: Monk – A being who channels their powers throughout their body. Their hands are covered in a soft light which they use to fight. Gloves cover their hands in order to keep that power from accidentally hurting someone.
Weapon: Silk Gloves [Attacks are INT based]
Armor: Cotton Robes
Accessory: Makeshift Pouch [+5 MP]
A-Ability: Gentle Fist
+Spirit Strike: Lai Ying rushes up to the enemy and, pressing a hand to their chest, sends a concentrated chi blast into them, knocking the enemy back. 120% INT DMG. Adjacent. Sends enemy back on cell. 7 MP.
+Chakra: A soft white glow surrounds Lai Ying as he focuses his power to flow throughout his body and heal his wounds, or channel that energy into someone else. Heals for 150% INT. 3 Cells. 10 MP.
R-Ability: N/A
S-Ability: Calm Mind [Passive] – Lai Ying cannot be surprised, startled or stunned in battle. Critical hits are also nullified.
Final Judgement: Phoenix Strike [Neutral] – Lai Ying gathers power into his hands as he murmurs a phrase. He slowly brings his hands together before sending that energy as a whole at the enemy. One Enemy up to 5 Cells Away. 200% Piercing INT DMG.
Stats:
HP: 15
MP: 25 (+5 from Makeshift Pouch)
Atk: 1
Def: 3 (+1 from Cotton Robes)
Int: 4 (+1 from Silk Gloves)
Spr: 4 (+1 from Cotton Robes)
Move: 2 (+0 from Monk Profession)
Skill Points: 0
Affinity:
Senna: 0
Kathryine: 0
Armanthia: 0
Lenna: 0
Chillwhisper: 0
Age: 16
Gender: Male
Appearance:
- Spoiler:
- A slender young man with short light blue hair and sky blue eyes, Lai Ying has a certain glow to him that draws people in. He's sometimes mistaken for a girl at first glance but a closer look shows he's just very feminine looking. This is due to the fact that Lai Ying has soft facial features. His eyes hold an almost eerie sadness, like he knows something better off left unknown.
Level: 1
Next Level: 0/10
Profession: Monk – A being who channels their powers throughout their body. Their hands are covered in a soft light which they use to fight. Gloves cover their hands in order to keep that power from accidentally hurting someone.
Weapon: Silk Gloves [Attacks are INT based]
Armor: Cotton Robes
Accessory: Makeshift Pouch [+5 MP]
A-Ability: Gentle Fist
+Spirit Strike: Lai Ying rushes up to the enemy and, pressing a hand to their chest, sends a concentrated chi blast into them, knocking the enemy back. 120% INT DMG. Adjacent. Sends enemy back on cell. 7 MP.
+Chakra: A soft white glow surrounds Lai Ying as he focuses his power to flow throughout his body and heal his wounds, or channel that energy into someone else. Heals for 150% INT. 3 Cells. 10 MP.
R-Ability: N/A
S-Ability: Calm Mind [Passive] – Lai Ying cannot be surprised, startled or stunned in battle. Critical hits are also nullified.
Final Judgement: Phoenix Strike [Neutral] – Lai Ying gathers power into his hands as he murmurs a phrase. He slowly brings his hands together before sending that energy as a whole at the enemy. One Enemy up to 5 Cells Away. 200% Piercing INT DMG.
Stats:
HP: 15
MP: 25 (+5 from Makeshift Pouch)
Atk: 1
Def: 3 (+1 from Cotton Robes)
Int: 4 (+1 from Silk Gloves)
Spr: 4 (+1 from Cotton Robes)
Move: 2 (+0 from Monk Profession)
Skill Points: 0
Affinity:
Senna: 0
Kathryine: 0
Armanthia: 0
Lenna: 0
Chillwhisper: 0
Last edited by Xenosaga on Sat Mar 13, 2010 9:36 pm; edited 1 time in total
Xenosaga- Never Awaken
- Posts : 8307
Join date : 2009-10-30
Age : 31
Location : Displaced
Re: TOAD: Barren Wasteland Character Profiles
Name: Armanthia Collins
Age: 15
Gender: Female
Appearance:
Profession: Puppet Master- The one who claims this Profession uses a Puppet to strike her foes from afar. If the enemy isn't careful, they too can find themselves under her whim.
Level: 1
Exp: 0/10
-------------------
Weapon: Cotton Strings- Stings used for making puppets, they are made of Cotton Fibers.
Armor: Pale Pink Dress- A Dress colored Pale Pink, it has a heart colored red sewn into it, they are comfortable but not for battle.
Accessory: Heart Pin- A Pin with a heart on it, it looks good when worn in the hair.
-------------------
A-Ability: Will Manipulation
+ Spirit Needle- Armanthia fires off a needle of spirit energy to pierce her foe.
(Damage: 120% Atk/Effect: Disable 50%/Range: 5 Cells/Mp: 12/Element: --)
+ Manipulate- Armanthia attaches strings to her enemy's muscles, allowing her to move and control them in the same turn.
(Damage: --/Effect: Manipulate/Range: 5 Cells/Mp: 10/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability: None.
-------------------
S-Ability:
+ Spirit Strings- Armanthia's normal Attacks have a range of Infinite.
-------------------
D-Ability: Puppet Show Massacre- The foes are subject to Armanthia's whim, each one made into a puppet much like her own. She proceeds to having her puppet slaughter them, before returning them to their original form to feel pain.
(Damage: 100% Pierce Int/Effect: Instant Death 10%/Range: All Enemies/Mp: --/Element: --)
-------------------
Stats:
Hp: 20 (+5 from Heart Pin)
Mp: 15
Atk: 4 (+1 from Cotton Strings)
Def: 3 (+1 from Pale Pink Dress)
Int: 2
Spr: 2 (+1 from Pale Pink Dress)
Move: 2 Cells (+1 from Puppet Master Profession)
-------------------
Skill Points: 0
-------------------
Affinity:
Senna - 0
Kathyrine - 0
Huang Lai Ying - 0
Lenna - 0
Chillwhisper - 0
Age: 15
Gender: Female
Appearance:
- Spoiler:
Profession: Puppet Master- The one who claims this Profession uses a Puppet to strike her foes from afar. If the enemy isn't careful, they too can find themselves under her whim.
Level: 1
Exp: 0/10
-------------------
Weapon: Cotton Strings- Stings used for making puppets, they are made of Cotton Fibers.
Armor: Pale Pink Dress- A Dress colored Pale Pink, it has a heart colored red sewn into it, they are comfortable but not for battle.
Accessory: Heart Pin- A Pin with a heart on it, it looks good when worn in the hair.
-------------------
A-Ability: Will Manipulation
+ Spirit Needle- Armanthia fires off a needle of spirit energy to pierce her foe.
(Damage: 120% Atk/Effect: Disable 50%/Range: 5 Cells/Mp: 12/Element: --)
+ Manipulate- Armanthia attaches strings to her enemy's muscles, allowing her to move and control them in the same turn.
(Damage: --/Effect: Manipulate/Range: 5 Cells/Mp: 10/Element: --)
-------------------
A-Ability: Item
-------------------
R-Ability: None.
-------------------
S-Ability:
+ Spirit Strings- Armanthia's normal Attacks have a range of Infinite.
-------------------
D-Ability: Puppet Show Massacre- The foes are subject to Armanthia's whim, each one made into a puppet much like her own. She proceeds to having her puppet slaughter them, before returning them to their original form to feel pain.
(Damage: 100% Pierce Int/Effect: Instant Death 10%/Range: All Enemies/Mp: --/Element: --)
-------------------
Stats:
Hp: 20 (+5 from Heart Pin)
Mp: 15
Atk: 4 (+1 from Cotton Strings)
Def: 3 (+1 from Pale Pink Dress)
Int: 2
Spr: 2 (+1 from Pale Pink Dress)
Move: 2 Cells (+1 from Puppet Master Profession)
-------------------
Skill Points: 0
-------------------
Affinity:
Senna - 0
Kathyrine - 0
Huang Lai Ying - 0
Lenna - 0
Chillwhisper - 0
Last edited by SilverStorm on Sun Mar 14, 2010 5:56 pm; edited 1 time in total
Re: TOAD: Barren Wasteland Character Profiles
Name: Lenna Villanelle
Gender: Female
Age: 19
Level: 1
Appearance:
Weapon: Iron Spellblade
Armor: Navy Overcoat
Accessory: Gilded Scabbard
A-Ability: The Forging of Humanity
+ Break Judgement: A single judgement is removed from the target. The removal of different judgements and their effects can be found under their listed abilities. N/A Dmg. Range: 3 Cells. 6 MP. Holy Element.
+ Judgement of Penance: A small, bright red orb appears above the target's head, draining all remaining energy until the foe has praised for forgiveness of its sins. The afflicted takes damage equal to 5% of its Max HP each Calculation Phase. When removed via Break Judgement, the target takes piercing damage equal to the amount of damage inflicted by Judgement of Penance during its duration upon the target. Range: 3 Cells. 8 MP. Holy Element.
A-Ability: Item
R-Ability: None
S-Ability:
+ Augmentation of Mana: All Attack and Intellect gained via Weapon Slot are removed in order to gain Mana equal to five per one Attack and Intellect removed. Lenna's MP cannot be depleted by any means other than her own usage. [Passive]
Final Judgement: Divine Gate - A golden brace instantly disperses into the air and reforms within the target's mana veins, reducing all restoration of mana to zero, along with inflicting great damage to the target's body and immune system. 200% Piercing Holy Dmg. Range: One Enemy.
HP: 20
MP: 20 (+5 from Gilded Scabbard)(+5 from Iron Spellblade)
Atk: 2(+0 from Iron Spellblade)
Def: 3 (+1 from Navy Overcoat)
Int: 4(+1 from Iron Spellblade)
Spr: 3 (+1 from Navy Overcoat)
Move: 2 (+1 from Breaker Profession)
Skill Points: 0
Affinity:
Senna - 0
Kathyrine - 0
Huang Lai Ying - 0
Armanthia - 0
Chillwhisper - 0
Gender: Female
Age: 19
Level: 1
Appearance:
- Spoiler:
Weapon: Iron Spellblade
Armor: Navy Overcoat
Accessory: Gilded Scabbard
A-Ability: The Forging of Humanity
+ Break Judgement: A single judgement is removed from the target. The removal of different judgements and their effects can be found under their listed abilities. N/A Dmg. Range: 3 Cells. 6 MP. Holy Element.
+ Judgement of Penance: A small, bright red orb appears above the target's head, draining all remaining energy until the foe has praised for forgiveness of its sins. The afflicted takes damage equal to 5% of its Max HP each Calculation Phase. When removed via Break Judgement, the target takes piercing damage equal to the amount of damage inflicted by Judgement of Penance during its duration upon the target. Range: 3 Cells. 8 MP. Holy Element.
A-Ability: Item
R-Ability: None
S-Ability:
+ Augmentation of Mana: All Attack and Intellect gained via Weapon Slot are removed in order to gain Mana equal to five per one Attack and Intellect removed. Lenna's MP cannot be depleted by any means other than her own usage. [Passive]
Final Judgement: Divine Gate - A golden brace instantly disperses into the air and reforms within the target's mana veins, reducing all restoration of mana to zero, along with inflicting great damage to the target's body and immune system. 200% Piercing Holy Dmg. Range: One Enemy.
HP: 20
MP: 20 (+5 from Gilded Scabbard)(+5 from Iron Spellblade)
Atk: 2
Def: 3 (+1 from Navy Overcoat)
Int: 4
Spr: 3 (+1 from Navy Overcoat)
Move: 2 (+1 from Breaker Profession)
Skill Points: 0
Affinity:
Senna - 0
Kathyrine - 0
Huang Lai Ying - 0
Armanthia - 0
Chillwhisper - 0
Last edited by Durn on Sat Mar 13, 2010 10:02 pm; edited 6 times in total
Durn- Hermit Sage
- Posts : 9672
Join date : 2009-10-30
Age : 64
Location : I do not approve of double entendres.
Re: TOAD: Barren Wasteland Character Profiles
Name: Lady Chillwhisper (Real name “Marrow Chillwhisper”)
Age: ???
Gender: Female
Level: 1
Appearance:
Profession: Stray Acolyte – An acolyte that has become the apprentice of a necromancer and dreams of becoming one herself some day. (INT-based Normal Attacks)
Weapon: White Staff – A staff that is only “white” because it’s made from a human arm bone.
Armor: Cracked Bones – A cloth cloak reinforced with a large animal ribcage.
Accessory: Fractured Skull – A human skull with several cracks on its forehead and a hole in the right side of its jaw, the owner must’ve been killed in a pretty gruesome way. [+1 INT]
A-Ability: Death’s Embrace
+ Bone Fangs – Sends two extremely sharp bones flying toward the target. [120% INT Dmg. Range: 3 cells. High Critical Hit rate. 9 MP]
+ Diseased Parasite – Releases multiple venomous worms to infest the insides of the target. [80% Earth INT Dmg. Range: 3 cells. Chance to Poison. 6 MP]
A-Ability: Item
R-Ability: N/A
S-Ability: Frost Presence – All chances of Lady Chillwhisper causing Freeze to an enemy becomes a 75% chance. (Passive)
Final Judgement: Curse of Chillwhisper – Calls upon a lich to grant Lady Chillwhisper the power to freeze her enemy to the bones. [200% Piercing Ice INT Dmg. Range: Any. Chance to Freeze]
Stats:
HP: 15
MP: 25
Atk: 2
Def: 3 (+1 from Cracked Bones)
Int: 4 (+1 from White Staff)(+1 from Fractured Skull)
Spr: 3 (+1 from Cracked Bones)
Move: 2
Affinity:
Senna - 0
Kathyrine - 0
Lai Ying - 0
Armanthia - 0
Lenna - 0
Age: ???
Gender: Female
Level: 1
Appearance:
- Spoiler:
Profession: Stray Acolyte – An acolyte that has become the apprentice of a necromancer and dreams of becoming one herself some day. (INT-based Normal Attacks)
Weapon: White Staff – A staff that is only “white” because it’s made from a human arm bone.
Armor: Cracked Bones – A cloth cloak reinforced with a large animal ribcage.
Accessory: Fractured Skull – A human skull with several cracks on its forehead and a hole in the right side of its jaw, the owner must’ve been killed in a pretty gruesome way. [+1 INT]
A-Ability: Death’s Embrace
+ Bone Fangs – Sends two extremely sharp bones flying toward the target. [120% INT Dmg. Range: 3 cells. High Critical Hit rate. 9 MP]
+ Diseased Parasite – Releases multiple venomous worms to infest the insides of the target. [80% Earth INT Dmg. Range: 3 cells. Chance to Poison. 6 MP]
A-Ability: Item
R-Ability: N/A
S-Ability: Frost Presence – All chances of Lady Chillwhisper causing Freeze to an enemy becomes a 75% chance. (Passive)
Final Judgement: Curse of Chillwhisper – Calls upon a lich to grant Lady Chillwhisper the power to freeze her enemy to the bones. [200% Piercing Ice INT Dmg. Range: Any. Chance to Freeze]
Stats:
HP: 15
MP: 25
Atk: 2
Def: 3 (+1 from Cracked Bones)
Int: 4 (+1 from White Staff)(+1 from Fractured Skull)
Spr: 3 (+1 from Cracked Bones)
Move: 2
Affinity:
Senna - 0
Kathyrine - 0
Lai Ying - 0
Armanthia - 0
Lenna - 0
Kurio- Masochistic Kitty Kat Maid
- Posts : 8939
Join date : 2009-10-30
Age : 29
Location : I dunno 3:
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