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Tales Of A Dreamer - Ermith's Mistake

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Post by Zerifachias Tue Oct 05, 2010 6:57 pm

~Chapter I~II - The Hunt for Captain Ahab~
Request: I ~ Naomi's Ingredient
Battle Number: II
Objectives: Defeat enemy party!
Atmosphere: Sea Breeze - A soft tailwind to steer the ship forward over the calm seas. (+10% to Wind Elemental Attacks/Abilities)
Low Tide [3/3]
Soundtrack: Aryll's Kidnapping


(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) (A) ( ) (T) (N) ( ) ( ) E
( ) (C) (~) (~) (~) (~) (T) (~) ( ) F
(I) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~Calculation Phase III~

3 Turns Have Passed!

...

The water rises!

Michelle is caught in the rising water!

Michelle is Drowning!

Benicia is caught in the rising water!

Benicia is Drowning!

Tiny is caught in the rising water!

...

High Tide: 0/3

Tiny takes 3 DMG! (Naomi)

Marilyn's Critical Hit rate increases by 50%!

Tiny takes 3 DMG! (Tea)

Michelle is Concentrating on Tiny!

~Enemy Phase III~

Tiny attacks Naomi! 15 Atk DMG! CRITICAL HIT!!

Tiny opened his jaw wide and snapped down on Naomi, crunching through her bone, nearly breaking it. His attacks were getting dangerous, and Naomi didn't quite like taking damage.

Alfa attacks Marilyn! 6 Atk DMG! CRITICAL HIT!!

Alfa once again snapped at Marilyn the maid. And once again, it seemed as though her attacks weren't doing anything. If only she had her magic, then she would be able to blow the damned assassin to oblivion. Two of the enemies were foolish enough to stay close to the water and got caught in the tide.


(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) (A) ( ) (T) (N) ( ) ( ) E
( ) (C) (~) (~) (~) (~) (T) (~) ( ) F
(I) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~Neutral Phase II~

Astra turned around towards Naomi. The warrior had taken quite a bit of damage and could do with a little healing power. Astra waved her hand through the air, her golden bracelets glowing with mana as Naomi was bathed with a bluish light. Immediately, her wounds were covered up, healing her strength.

Astra uses Mercury's Light on Naomi! 13 Int Healing!



(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) D
( ) ( ) ( ) (A) ( ) (T) (N) ( ) ( ) E
( ) (C) (~) (~) (~) (~) (T) (~) ( ) F
(I) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~

Naomi (Warrior) *Wrath -1-*
HP: 15/46
MP: 4/25
Atk: 9----11
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) *50% Crit Hit Rate**Crucial Point -3-*
HP: 28/30
MP: 11/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) *Wet -1-*
Hp: 18/30
Mp: 27/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2

Michelle (Archer) *Hawk Eye**Drowning*
HP: 35/35
MP: 14/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3---1

Benicia (Summoner) *Drowning -3-*
HP: 13/20
MP: 25/35
Atk: 0
Def: 5
Int: 6
Spr: 7
Move: 3---1
SP: 1/2

Ritoru (Baby Dragon) *OVERKILL*
HP: -15/15
MP: 20/20
Atk: 5
Def: 3
Int: 2
Spr: 4
Move: 4

Charles (Mini-Knight) *Minimized*
HP: 15/25
MP: 20/20
Atk: 3
Def: 3
Int: 0
Spr: 4
Move: 2

Astra (Astral Apprentice) *Time Management*
HP: 13/20
MP: 2/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Gain (Crocodile Warrior) *Crunching Instinct*
HP: -8/50
MP: 7/30
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Tiny (Crocodile Warrior) *Crunching Instinct*
HP: 14/50
MP: 0/30
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Alfa (Crocodile Mage) *Crunching Instinct**Silence -1-*
HP: 18/30
MP: 31/50
Atk: 4
Def: 5
Int: 10
Spr: 8
Move: 2

(s) - Sandy Cliff (Cannot be Occupied)

(X) - Entrance to the cove.

(~) - Water (Beware of Tide!!)

~Player Phase IV~

Naomi had taken damage. Naomi had taken considerable damage. Naomi had been healed by Astra. But still, Naomi was not happy, and she was not going to let the crocodile live any longer. Naomi grasped her copper sword tightly, her legs bending as she sprung herself up high into the air. Three glyphs, all of them blood red, appeared along her copper blade, each one smaller than the other as they went up the blade's length. Fire began to spurt from the glyphs and surround the blade, shining a scarlet light upon Naomi's face.

Naomi angled her body down towards the crocodile, her fiery blade pointed down. With a burst of power, Naomi shot down towards the crocodile. Upon colliding with the crocodile, Naomi's blade exploded in a fiery blast, covering up both Naomi and the crocodile. The land continued burning for awhile before Naomi came out of it, perfectly unharmed, her blade's flames dying away. The fire on the field shrunk to the size of the crocodile that Naomi had attacked. When all of the fire finally left sight, all that was left was a charred mess of black and white ash.

Naomi unleashes her Final Judgment: Hawkeye! 22 Piercing Fire DMG! Burns the survivor!
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Post by Masquerade Tue Oct 05, 2010 7:33 pm

Marilyn attacks Alfa! 10 Dmg! [100% chance of Critical Hit]

Marilyn ignored the annoying bites and gripped the crocodile spellcaster on one shoulder, the assassin's eyes now vacant and merciless. She plunged her blade deep into the reptile's gut, turning it sharply to make the sharp edge slice the croc's liver before pulling down on it causing the blade to gash right into one of the enemy's kidneys. Figuring that would be enough abuse for the moment, Marilyn removed her blade gently, now a bloody mess, and still stashed it away in her sleeve.

Marilyn waits.
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Post by Silver Tue Oct 05, 2010 10:12 pm

Tea *Wet (1)*
Hp: 18/30
Mp: 27/40
Atk: 0
Def: 6
Int: 8
Spr: 7


Tea moves to D7!

Tea was lucky enough to get away from the tide before it swept up and captured those nearby. Poor Michelle and Beni had gotten caught in the tide, and seemed to be struggling, kicking and thrashing like they were having quite some trouble standing. Well, that was to be expected with high tide, but they couldn't lose them. But unfortunately, the Fortune was in no position to be rushing to their aid, and the crocodile mage was to be released from silence next turn. So she moved away, hoping with all of her might that the summoner and the archer could get free without too much trouble.

Tea *Wet (1)*
Hp: 18/30
Mp: 27/40
Atk: 0
Def: 6
Int: 8
Spr: 7
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Post by Xenosaga Thu Oct 07, 2010 4:25 pm

"Wha-Hey!" Michelle snapped, looking at Naomi with a displeased frown. "I was aiming at him!" She pursed her lips and whirled around, huffing angrily. She had been looking forward to striking the crocodile but seeing it burned to a crisp wasn't so bad either. She still wished she had been able to hit it at least once before it was downed though.

Sulking, Michelle turned her attention to the last of their adversaries and seeing as how it was about to die anyway, the archer knocked back an arrow, aimed and was about to fire when she was hit by a splash of water.

"Whoa!" she exclaimed, the wave knocking her right off her feet. Surprised, she spluttered and coughed up water. Getting to her feet, Michelle quickly moved out of the tide and onto dry land.

[Michelle] moves to [F-1].

"Well, that was a shock," she said simply, dripping wet. "But I can't go swimming now." Michelle looked longingly at the tide. "I'll come back to you once I'm finished with my work. I know you'll miss me and I'll miss you too but it won't be very long." Done with that, she turned and knocked back another arrow, her previous one had been swallowed up by the tide. Aiming, she let it loose, striking the crocodile.

[Michelle] attacks [Alfa]. 8 ATK DMG.
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Post by Zerifachias Wed Oct 20, 2010 4:56 pm

~Chapter I~II - The Hunt for Captain Ahab~
Request: I ~ Naomi's Ingredient
Battle Number: II
Objectives: Defeat enemy party!
Atmosphere: Sea Breeze - A soft tailwind to steer the ship forward over the calm seas. (+10% to Wind Elemental Attacks/Abilities)
High Tide: [1/3]
Soundtrack: Aryll's Kidnapping


(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (T) ( ) ( ) D
( ) ( ) ( ) (A) ( ) ( ) (N) ( ) ( ) E
(I) (C) (~) (~) (~) (~) (~) (~) ( ) F
(~) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~Calculation Phase IV~

Benicia is Drowning! 25% Max HP DMG!

Tiny INSTA KILL! (Naomi)

Alfa takes 10 DMG! CRITICAL HIT!! (Marilyn)

Alfa takes 3 DMG! (Michelle)

~Enemy Phase IV~

Alfa attacks Marilyn! 6 Atk DMG! CRITICAL HIT!!

Alfa, for the final time, snapped back at Marilyn, drawing the vile-tasting blood into her maw. Next she could finally use her spells again, her tongue had already stopped bleeding, allowing the croc to clear out her mouth and prepare for spells. But she might not last long enough.


(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (T) ( ) ( ) D
( ) ( ) ( ) (A) ( ) ( ) (N) ( ) ( ) E
(I) (C) (~) (~) (~) (~) (~) (~) ( ) F
(~) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~Neutral Phase II~

Astra pointed her hand towards the final crocodile on the battlefield. With just a few more attacks, they could cripple the beast once and for all, allowing the party to gain entrance to the cove where Captain Ahab was supposedly trapped. Astra flicked her wrist, sending a blast of mana at the creature.

Astra attacks Alfa! 10 Int DMG!



(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (T) ( ) ( ) D
( ) ( ) ( ) (A) ( ) ( ) (N) ( ) ( ) E
(I) (C) (~) (~) (~) (~) (~) (~) ( ) F
(~) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~

Naomi (Warrior)
HP: 15/46
MP: 4/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) *50% Crit Hit Rate**Crucial Point -2-*
HP: 28/30
MP: 11/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune)
Hp: 18/30
Mp: 27/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2

Michelle (Archer) *Hawk Eye*
HP: 35/35
MP: 14/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3---1

Benicia (Summoner) *Drowning -2-*
HP: 8/20
MP: 25/35
Atk: 0
Def: 5
Int: 6
Spr: 7
Move: 3---1
SP: 1/2

Ritoru (Baby Dragon) *OVERKILL*
HP: -15/15
MP: 20/20
Atk: 5
Def: 3
Int: 2
Spr: 4
Move: 4

Charles (Mini-Knight) *Minimized*
HP: 15/25
MP: 20/20
Atk: 3
Def: 3
Int: 0
Spr: 4
Move: 2

Astra (Astral Apprentice) *Time Management*
HP: 13/20
MP: 2/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Gain (Crocodile Warrior) *Crunching Instinct*
HP: -8/50
MP: 7/30
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Tiny (Crocodile Warrior) *Crunching Instinct**KO*
HP: 0/50
MP: 0/30
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Alfa (Crocodile Mage) *Crunching Instinct**Perfect Kill*
HP: 3/30
MP: 31/50
Atk: 4
Def: 5
Int: 10
Spr: 8
Move: 2

(s) - Sandy Cliff (Cannot be Occupied)

(X) - Entrance to the cove.

(~) - Water (Beware of Tide!!)

~Player Phase V~

Naomi was too far away to do any significant injury to the crocodile, so she had to let her allies take care of it. A single attack from either the archer or the assassin would end it, then they would be able to enter the cove.

Naomi waits.
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Post by Masquerade Wed Oct 20, 2010 6:38 pm

Marilyn attacks Alfa! 10 Dmg! [100% chance of Critical Hit] (ATK)

Marilyn twirled her blade before plunging it deep into the crocodile's heart. She ripped it out almost as quickly as it had entered and stored the weapon in her sleeve. She wouldn't be needing it now that the job was through and the targets assassinated. Her uncaring eyes watched as blood poured out of the reptile and didn't give it a second thought. It shouldn't have started something it couldn't finish.

Marilyn waits.
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Post by Zerifachias Wed Oct 20, 2010 7:15 pm

~Chapter I~II - The Hunt for Captain Ahab~
Request: I ~ Naomi's Ingredient
Battle Number: II
Objectives: Defeat enemy party!
Atmosphere: Sea Breeze - A soft tailwind to steer the ship forward over the calm seas. (+10% to Wind Elemental Attacks/Abilities)
High Tide: [1/3]
Soundtrack: Aryll's Kidnapping


(s) (s) (s) (s) (X) (s) (s) (s) (s) A
(s) (s) (s) ( ) (A) (M) (s) (s) (s) B
( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (T) ( ) ( ) D
( ) ( ) ( ) (A) ( ) ( ) (N) ( ) ( ) E
(I) (C) (~) (~) (~) (~) (~) (~) ( ) F
(~) (B) (~) (~) (~) (~) (~) (~) (~) G
(~) (~) (~) (~) (~) (~) (~) (~) (~) H
(~) (~) (~) (~) (~) (~) (~) (~) (~) I
-1---2---3---4---5---6---7---8---9


~Calculation Phase IV~

Alfa takes 10 DMG! CRITICAL HIT!! (Marilyn)

Alfa KO!

~All enemies have been defeated~

Objective Completed!

Rewards:

Experience Gained:
+4 - Crocodile Warrior KO
+2 - Crocodile Mage KO
+1 - No items used
-1 - Final Judgment used
-1 - Player Character KO

Total Exp Gained: 5

Naomi: Level 4
Progress: 5/10

Marilyn: Level 5
Progress: 5/16

Tea: Level 5
Progress: 5/16

Michelle: Level 5
Progress: 5/16

Benicia: Level 3
Progress: 5/10---10/10
Benicia LEVEL UP!
3 Stat Points Gained!
1 Skill Point Gained!
Progress: 0/10

Astra: Level 5
Progress: 15/16

Gold Found: 90

Items Found:

Lizard Tongue (x1)

~~Edit your profiles please~~
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Post by Zerifachias Fri Oct 29, 2010 12:58 pm

"Well, that was thrilling." Astra said, moving past one crocodile's body to get closer to the cave. "Starbuck and Captain Ahab must be inside the cave somewhere," she said, beginning to review their objective. "Before we go inside, I think it would be much safer if we make a plan of action.

"We have no idea what the inside of the cave looks like, so when we enter, all of us should memorize the layout as fast as possible. We may need to retreat in case something happens."
Astra looked over towards Naomi, who nodded once.

"I was given a perfect memory," said Naomi, "I won't forget, mistake, or unconsciously alter any information that I take in."

Astra took a step back, clearing the way to the inside of the cave. "Okay, if we're all ready, head on in the cave," she said. Naomi entered the cave almost immediately. She had the highest defenses of the group, so it made sense for her to lead the way inside.
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Post by Masquerade Fri Oct 29, 2010 1:43 pm

After the battle was clearly over, Marilyn concealed her blade as she normally did, but she did not revert to her innocent self. Her eyes remained tense and wary. She strided over to the cave entrance. "Hm, there is no telling what lies in wait," she spoke quickly and suddenly turned invisible. "This way, if we're ambushed, they'll underestimate how many people they are fighting." Without waiting for a response, she entered the cave more confidently than any of the others could possibly be.
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Post by Silver Fri Oct 29, 2010 9:30 pm

"Do be careful everyone! We don't want to get hurt now do we?"

Tea said nothing more and moved closer towards the cave. In truth, she really didn't want to continue inside this hideout. There was no telling what was inside, or if they would be able to handle it. But, as one might assume, they had gotten this far, surely they could make it the rest of the way. Besides, the world needed them.
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Post by Xenosaga Sat Oct 30, 2010 10:45 am

"Hey, hey! Don't leave me behind guys!" Michelle exclaimed, running after the girls. She quickly checked her quiver, it felt lighter than usual, and made a note to make some more arrows. It would be a huge bother if she ran out. Happily skipping alongside her new friends, Michelle hummed as she went.

"The sea~ The sea~," she began to sing softly, a cheerful look on her face. "Where all the fishes swim~ The pretty sea~"
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Post by Zerifachias Sat Oct 30, 2010 5:50 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) (N) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Astra (Astral Apprentice) -F-
HP: 20/20
MP: 40/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Basson (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Than (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)

~Player Characters may start in any cell adjacent/diagonal to the Entrance (X)~
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Post by Xenosaga Tue Nov 02, 2010 8:46 am

"Wow, this place is huge!" Michelle exclaimed upon entering the cave. She could almost see the tunnels that ran through the entire place. She hadn't expected the place to be so big. Readying her bow and arrow, she looked over at her friends. "You guys want to split up or stay together? I wouldn't be surprised if we got lost. That's not a very nice thought. I don't wanna get lost. It's scary when you're lost. Don't you guys agree?"

[Michelle] starts at [O-8].
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Post by Masquerade Tue Nov 02, 2010 8:50 am

Marilyn starts at N8.

Marilyn had become visible again so that she wouldn't impede the formation of their little raid group. From what she could tell, this place was perfect for her. She'd isolate the weakest of the enemies on her own and assassinate them so the others could finish the main objective. She nodded to herself concerning her own plans before preparing mentally for the mission.
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Post by Silver Tue Nov 02, 2010 10:36 am

Tea starts at N10!

This place was huge, and with how high they started up, the enemies wouldn't be expecting their attacks! In fact, the fortune bet that if they attacked from high up they would do quite a bit more damage than normal. A polite and creepy smile glued to her face, she took out her small crystal and awaited the fight.
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Post by Cerani Tue Nov 02, 2010 12:18 pm

Benicia starts in M - 8.

"Wow, this placed is kinda scary." Little Beni stared up at the high ceiling of the cave, walking forward until she realized there was no one else in front of her. She looked back at her friends, because that's what they were, and gave an uneasy look. "So, who's going first?"
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Post by Zerifachias Tue Nov 02, 2010 12:48 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) ( ) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) ( ) ( ) ( ) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) ( ) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) (M) (N) (T) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) (I) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 25/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) -F-
Hp: 30/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2 Cells

Michelle (Archer) -F- *Hawk Eye*
HP: 35/35
MP: 30/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Benicia (Summoner) -F-
HP: 20/20
MP: 35/35
Atk: 0
Def: 5
Int: 6
Spr: 7
Move: 3
SP: 0/2

Astra (Astral Apprentice) -F-
HP: 20/20
MP: 40/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Basson (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Than (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase I~

Naomi moves to K-9

Intending on finishing her job as quickly as possible, Naomi moved forward a few paces, then turned towards the left side of the field, intending on moving on that way. So far, so good. None of the enemies had noticed them enter, and Naomi intended on keeping it that was for as long as possible. Nevertheless, Naomi unsheathed her copper sword, preparing herself for the upcoming, inevitable fights.
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Post by Masquerade Tue Nov 02, 2010 1:37 pm

Marilyn uses Predation! [User becomes Invisible]

MP: 19/25

Marilyn didn't waste any time in becoming invisible again. It would be a lot easier to find and rescue the captain that way. Should anything cross her path, she would assassinate it and move on. She smirked as she stealthily moved forward, her body unseen. It might take a while to find the charge; this place appeared to be quite large. Regardless, she would be safe as long as she was careful and efficient in her work.

Marilyn moves to J8.
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Post by Silver Tue Nov 02, 2010 2:52 pm

Tea
Hp: 30/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7


Tea moves to L10!

Tea stepped forward, looking over the side of the cliff. There stood an enemy that would have to be taken care of post haste. Throwing her crystal at it, it went right through it, damaging something inside. And as soon as she had thrown it, it returned to her hands, ready for another onslaught.

Tea attacks Basson!
(Damage: 100% Int/Effect: --/Element: --)

Tea
Hp: 30/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
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Post by Xenosaga Wed Nov 03, 2010 4:20 pm

"Oh, sorry Beni!" Michelle apologized with a laugh, skipping over to where the girl stood. "I got distracted by the heights. This place is perfect for me! I can shoot them alllllll I want~" She did, however, notice how Marilyn disappeared into thin air and pouted. She really wished she could do that. It looked so cool!

[Michelle] moves to [L-8].

"Here we go, little gator~" Michelle sang, pulling back an arrow. Her pupil dilated as she focused on the creature, unwilling to let it out of her sight. "I'll try not to make it hurt too much~ But I don't know my strength sometimes. Do forgive me for that. Wait, no, don't. I'm not very fond of gators at the moment."

[Michelle] uses Concentration on [Al]. Next attack on Al will deal double damage.
MP: 24/30
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Post by Cerani Sat Nov 06, 2010 4:58 pm

Beni smiled at Michelle and waved a hand. "Hey, no problem. And have fun!" She grinned, maybe a little manically, and raised her tome in front of her. She let it go when it and her eyes began to glow, and floated in place.

"I summon thee, defender of the weak."

Benicia summons Mini-Knight! Charles appears in M-9!


Charles gave a quick bow, causing his little red cape to flourish, and stood back up in a salute.
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Post by Zerifachias Sat Nov 06, 2010 9:00 pm

~Chapter I~II - The Hunt For Captain Ahab!~
Request: I ~ Naomi's Ingredient
Battle Number: III
Objectives: Set Starbuck free, then continue down the cavern to the lower level.
Special Requirements: Prison cell can ONLY be opened by the Prison Key!
Mission Failure: Allied Party is incapacitated or by Retreating
Atmosphere: Stagnant Water - The air holds a putrid stench of crocodile droppings and still water. Moss and fungi are growing in some places. (Water and Wind Element attacks have a 10% Power Boost. Fire Elemental attacks get a 20% Power Reduction)
Soundtrack: Cold and Gloomy



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) (M) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (N) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) (T) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) (C) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


~Calculation Phase I~

Marilyn disappears!

Basson takes 1 DMG! (Tea)

Michelle is concentrating!

Charles is summoned!

~Enemy Phase I~

Vort waits.

Rex waits.

Dino waits.

Al waits.

Basson uses Waterga on Tea! 16 Int DMG!

Tea is Wet!

Levi waits.

Than waits.

~Neutral Phase I~

Astra casts Demi on Basson! 13 Int Dark DMG! 3 hits!

Astra raised her hand into the air. She summoned her mana to swirl around in her hand to create a large, dark orb of black magic. Astra's eyes moved towards the reptile that had attacked Tea. Maybe if she caught it's attention with a powerful attack, it's attention would change. With another burst of mana, the orb in Astra's hand disappeared. The reptile was then assaulted by three large orbs, much like the one Astra was holding, only slightly smaller. The orbs of darkness swirled and exploded upon contact.



(T) (D) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) A
(R) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (-) (-) (-) (-) (-) (-) (-) (~) ( ) B
(-) (-) (-) (-) (-) (-) (-) ( ) (|) (c) (c) (c) (c) (c) (|) (~) ( ) C
( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) (|) (c) (T) ( ) (X) (c) (|) (~) ( ) D
( ) (-) (-) (-) (-) ( ) (|) ( ) ( ) (c) ( ) (S) ( ) (c) (|) (~) ( ) E
( ) (~) (L) (~) (|) ( ) (-) (-) (~) (c) (T) ( ) (T) (c) (~) (~) ( ) F
( ) (-) (-) (-) (|) ( ) (~) (|) (V) (c) (c) (c) (c) (c) (T) (~) ( ) G
( ) (|) ( ) ( ) ( ) ( ) (~) (-) (-) (-) (-) (-) (-) (-) (-) ( ) ( ) H
( ) (|) ( ) (-) (-) (-) (-) (|) ( ) ( ) ( ) ( ) ( ) ( ) (|) ( ) ( ) I
( ) (|) ( ) (|) ( ) ( ) ( ) (M) ( ) ( ) (-) (-) (|) ( ) (|) ( ) ( ) J
( ) (|) (T) (|) ( ) ( ) (-) ( ) (N) ( ) (|) (~) (|) ( ) (|) ( ) ( ) K
( ) (|) (~) (|) ( ) ( ) (|) (I) ( ) (T) (|) (B) (|) ( ) (|) ( ) ( ) L
( ) (|) (~) (|) ( ) ( ) (|) (B) (C) ( ) (|) (~) (|) ( ) ( ) ( ) ( ) M
( ) (|) (-) (-) ( ) (A) (|) ( ) ( ) ( ) (|) (-) (-) ( ) ( ) (-) (-) N
( ) ( ) ( ) ( ) ( ) (~) (|) ( ) (X) (A) (|) (T) ( ) ( ) ( ) (|) (~) O
-1---2---3---4---5---6---7---8---9---10--11--12--13--14--15--16--17


Naomi (Warrior) -F-
HP: 46/46
MP: 25/25
Atk: 9
Def: 7
Int: 0
Spr: 5
Move: 3

Marilyn (Assassin) -F- *Critical Hit Ratio: 50%*
HP: 30/30
MP: 19/25
Atk: 10
Def: 6
Int: 2
Spr: 6
Movement: 4

Tea (Fortune) -F- *Wet -3-*
Hp: 22/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
Move: 2 Cells

Michelle (Archer) -F- *Hawk Eye**Concentration*
HP: 35/35
MP: 24/30
ATK: 8
DEF: 6
INT: 3
SPR: 5
MOVE: 3

Benicia (Summoner) -F-
HP: 20/20
MP: 30/35
Atk: 0
Def: 5
Int: 6
Spr: 7
Move: 3
SP: 1/2

Charles: (Mini-Knight)
HP: 25/25
MP: 20/20
Atk: 3
Def: 3
Int: 0
Spr: 4
Move: 2

Astra (Astral Apprentice) -F-
HP: 20/20
MP: 26/40
Atk: 0
Def: 6
Int: 10
Spr: 8
Move: 2

Vort (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Rex (Crocodile Warrior) -F- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Dino (Crocodile Warrior) -M- *Crunching Instinct*
HP: 50/50
MP: 35/35
Atk: 10
Def: 8
Int: 0
Spr: 5
Move: 3

Al (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Basson (Crocodile Mage) -F- *Crunching Instinct*
HP: 22/35
MP: 36/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Levi (Crocodile Mage) -F- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

Than (Crocodile Mage) -M- *Crunching Instinct*
HP: 35/35
MP: 55/55
Atk: 4
Def: 5
Int: 10
Spr: 9
Move: 2

(~) - Water Cell [Very Deep; May cause Instant Drown]

(|) - Cliff Side [2+ cell range attacks can hit enemies below]
(-) - Cliff Side [2+ cell range attacks can hit enemies below]

(T) - Treasure Chest (0/6 - Happy Halloween!)
Trigger Command: Utilize Chest Key (One key can be obtained after defeating one enemy)

(S) - Starbuck, First Mate
Trigger Command: Release from Prison! (Must be in Adjacent cell to Prison cells)(Must have Prison Key)

(c) - Prison Cell (Impassible; Indestructible)

(X) - Entrance/Exit
Trigger Command: Retreat!
Trigger Command: Go Down, The Search Continues! (Requirements: Starbuck must be set free)


~Player Phase II~

Naomi moves to J-7

Naomi moved forward, carefully stepping around an area where she had sensed Marilyn move. She tightened the grip on her sword as she approached the edge of the small cliff. The decline into the cavern made her worried about stealth, so she wanted to be as quiet as possible. Naomi put her back against the cliff wall, hardly breathing at all. Her advanced senses enabled her to shut down or activate parts of her body at any time. Her heart never raced, Naomi always kept it at a steady pace. She moved her head around to look down the cave. She could see a little green reptile in the distance. Thanks to the absence of light, her flaming red hair was much less noticeable.

Naomi waits.
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Post by Masquerade Wed Nov 10, 2010 12:08 pm

Marilyn moves to K5.

Continuing on with her silent steps, Marilyn drew ever nearer to the crocodile mage that, in her eyes, was waiting ever so patiently for her to sink her blade into him. It would be very satisfactory, not to mention that Naomi was following behind. He would be even moreso distracted by attacking her that he would be utterly surprised when she jammed her weapon into his back or gut or side or throat--wherever she felt like jamming it.

Marilyn waits.
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Eternal Dreamer
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Age : 32
Location : Home or work. Or some post-apocalyptic dream.

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Post by Xenosaga Wed Nov 10, 2010 4:10 pm

"Well, here it comes," Michelle hummed, pulling back an arrow as she kept her eyes focused on the crocodile she was aiming at. Once the archer felt it was good and tight, she let it fly.

[Michelle] attacks [Al]. 16 ATK DMG.

It was after she let her arrow fly did she notice the crocodile anticipating her move. Electricity sparked from the creature and Michelle made a sort of muffled strangled noise. This was not going to be fun. In fact, she had a feeling it was going to hurt.
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Never Awaken
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Post by Silver Wed Nov 10, 2010 8:00 pm

Tea *Wet (3)*
Hp: 22/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7


Tea moves to N10!

Tea was sopping wet once more. It wasn't really much of a bother, but she wasn't to thrilled about it. Moving back to her starting position, she waited for herself to air dry.

Tea *Wet (3)*
Hp: 22/30
Mp: 40/40
Atk: 0
Def: 6
Int: 8
Spr: 7
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